ID #630008
Weapon
Hundred Breath Booster Spear
Buy Price: N/A
Sell Price: N/A
A Two-Handed Spear designed to help adventurers grow.
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Cannot be refined normally.
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ATK +2%
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For each Refine Level:
MaxHP +250
MaxSP +20
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For each 15 Base Level:
ATK +1% (Applies up to Base Level 195)
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Refine Level +7:
For each Level of Dragon Training:
Decreases After Skill Delay by 3%.
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Refine Level +9:
Decreases Variable Casting Time by 10%.
Increases damage of Dragon Breath, Dragon Breath - Water and Hundred Spear by 25%.
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Refine Level +11:
Decreases Hundred Spear skill cooldown by 2 seconds.
Increases Ranged Physical Damage by 15%.
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Refine Level +13:
Increases damage of Dragon Breath, Dragon Breath - Water and Hundred Spear by additional 15%.
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Type: Two-Handed Spear
Attack: 250
Weight: 0
Weapon Level: 4
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Requirement:
Base Level 100
Rune Knight
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Cannot be refined normally.
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ATK +2%
_______________________
For each Refine Level:
MaxHP +250
MaxSP +20
_______________________
For each 15 Base Level:
ATK +1% (Applies up to Base Level 195)
_______________________
Refine Level +7:
For each Level of Dragon Training:
Decreases After Skill Delay by 3%.
_______________________
Refine Level +9:
Decreases Variable Casting Time by 10%.
Increases damage of Dragon Breath, Dragon Breath - Water and Hundred Spear by 25%.
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Refine Level +11:
Decreases Hundred Spear skill cooldown by 2 seconds.
Increases Ranged Physical Damage by 15%.
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Refine Level +13:
Increases damage of Dragon Breath, Dragon Breath - Water and Hundred Spear by additional 15%.
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Type: Two-Handed Spear
Attack: 250
Weight: 0
Weapon Level: 4
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Requirement:
Base Level 100
Rune Knight
Basic Information
Type
Weapon
Range
3
Job Requirements
Knight
Yes
Requirements
Weapon Level
4
Min Level
100
Scripts
Script .@r = getrefine(); bonus bAtkRate,2+(min(BaseLevel,195)/15); bonus bMaxHP,250*.@r; bonus bMaxSP,20*.@r; if (.@r>=7) { bonus bDelayrate,-3*getskilllv("RK_DRAGONTRAINING"); } if (.@r>=9) { bonus bVariableCastrate,-10; bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",25; bonus2 bSkillAtk,"RK_HUNDREDSPEAR",25; bonus2 bSkillAtk,"RK_DRAGONBREATH",25; } if (.@r>=11) { bonus bLongAtkRate,15; bonus2 bSkillCooldown,"RK_HUNDREDSPEAR",-2000; } if (.@r>=13) { bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",15; bonus2 bSkillAtk,"RK_HUNDREDSPEAR",15; bonus2 bSkillAtk,"RK_DRAGONBREATH",15; }
.@r = getrefine();
bonus bAtkRate,2+(min(BaseLevel,195)/15);
bonus bMaxHP,250*.@r;
bonus bMaxSP,20*.@r;
if (.@r>=7) {
bonus bDelayrate,-3*getskilllv("RK_DRAGONTRAINING");
}
if (.@r>=9) {
bonus bVariableCastrate,-10;
bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",25;
bonus2 bSkillAtk,"RK_HUNDREDSPEAR",25;
bonus2 bSkillAtk,"RK_DRAGONBREATH",25;
}
if (.@r>=11) {
bonus bLongAtkRate,15;
bonus2 bSkillCooldown,"RK_HUNDREDSPEAR",-2000;
}
if (.@r>=13) {
bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",15;
bonus2 bSkillAtk,"RK_HUNDREDSPEAR",15;
bonus2 bSkillAtk,"RK_DRAGONBREATH",15;
}