ID #610028
Weapon
Counter Assault Booster Katar
Buy Price: N/A
Sell Price: N/A
A katar designed to help adventurers grow.
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Cannot be refined normally.
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ATK +2%
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For each Refine Level:
ATK +3
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For each 15 Base Level:
ATK +3 (Applies up to Base Level 195)
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Refine Level +7:
For each 2 Levels of Katar Mastery:
Decreases After Skill Delay by 1%.
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Refine Level +9:
Increases Melee Physical Damage by 10%.
Increases damage of Meteor Assault and Counter Slash by 25%.
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Refine Level +11:
Decreases After Skill Delay by additional 10%.
Increases Physical Damage against enemies of every size by 15%.
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Refine Level +13:
Increases damage of Meteor Assault and Counter Slash by additional 15%.
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Type: Katar
Attack: 240
Weight: 0
Weapon Level: 4
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Requirement:
Base Level 100
Guillotine Cross
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Cannot be refined normally.
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ATK +2%
_______________________
For each Refine Level:
ATK +3
_______________________
For each 15 Base Level:
ATK +3 (Applies up to Base Level 195)
_______________________
Refine Level +7:
For each 2 Levels of Katar Mastery:
Decreases After Skill Delay by 1%.
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Refine Level +9:
Increases Melee Physical Damage by 10%.
Increases damage of Meteor Assault and Counter Slash by 25%.
_______________________
Refine Level +11:
Decreases After Skill Delay by additional 10%.
Increases Physical Damage against enemies of every size by 15%.
_______________________
Refine Level +13:
Increases damage of Meteor Assault and Counter Slash by additional 15%.
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Type: Katar
Attack: 240
Weight: 0
Weapon Level: 4
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Requirement:
Base Level 100
Guillotine Cross
Basic Information
Type
Weapon
Range
1
Job Requirements
Assassin
Yes
Requirements
Weapon Level
4
Min Level
100
Scripts
Script .@r = getrefine(); bonus bAtkRate,2; bonus bBaseAtk,3*.@r; bonus bBaseAtk,3*(min(BaseLevel,195)/15); if (.@r>=7) { bonus bDelayrate,-(getskilllv("AS_KATAR")/2); if (.@r>=9) { bonus bShortAtkRate,10; bonus2 bSkillAtk,"ASC_METEORASSAULT",25; bonus2 bSkillAtk,"GC_COUNTERSLASH",25; if (.@r>=11) { bonus2 bAddSize,Size_All,15; bonus bDelayrate,-10; if (.@r>=13) { bonus2 bSkillAtk,"ASC_METEORASSAULT",15; bonus2 bSkillAtk,"GC_COUNTERSLASH",15; } } } }
.@r = getrefine();
bonus bAtkRate,2;
bonus bBaseAtk,3*.@r;
bonus bBaseAtk,3*(min(BaseLevel,195)/15);
if (.@r>=7) {
bonus bDelayrate,-(getskilllv("AS_KATAR")/2);
if (.@r>=9) {
bonus bShortAtkRate,10;
bonus2 bSkillAtk,"ASC_METEORASSAULT",25;
bonus2 bSkillAtk,"GC_COUNTERSLASH",25;
if (.@r>=11) {
bonus2 bAddSize,Size_All,15;
bonus bDelayrate,-10;
if (.@r>=13) {
bonus2 bSkillAtk,"ASC_METEORASSAULT",15;
bonus2 bSkillAtk,"GC_COUNTERSLASH",15;
}
}
}
}