ID #610003
Weapon
Blade Katar [2]
Buy Price: N/A
Sell Price: N/A
Katar with sharp blades.
It resonates with Ancient Hero's Boots.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases Attack Speed (decreases After Attack Delay by 4%).
_______________________
Refine Level +9:
Increases damage of Rolling Cutter by 20%.
_______________________
Refine Level +11:
Increases Attack Speed (decreases After Attack Delay by 7%).
_______________________
When equipped with Ancient Hero's Boots:
Random chance to increase STR by 20 and ATK by 15% for 7 seconds when dealing physical damage.
_______________________
Type: Katar
Attack: 185
Weight: 100
Weapon Level: 4
_______________________
Requirement:
Base Level 100
Guillotine Cross
It resonates with Ancient Hero's Boots.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases Attack Speed (decreases After Attack Delay by 4%).
_______________________
Refine Level +9:
Increases damage of Rolling Cutter by 20%.
_______________________
Refine Level +11:
Increases Attack Speed (decreases After Attack Delay by 7%).
_______________________
When equipped with Ancient Hero's Boots:
Random chance to increase STR by 20 and ATK by 15% for 7 seconds when dealing physical damage.
_______________________
Type: Katar
Attack: 185
Weight: 100
Weapon Level: 4
_______________________
Requirement:
Base Level 100
Guillotine Cross
Available from boxes
Equipment Reform
Available through the reform system Hero_Equipment_Cube
Available through the reform system Hero_Up_Cube_11
Basic Information
Type
Weapon
Weight
1000
Range
1
Acquisition method
Equipment reform
Job Requirements
Assassin
Yes
Requirements
Weapon Level
4
Min Level
100
Scripts
Script .@r = getrefine(); bonus bBaseAtk,.@r/2*10; bonus bAspdRate,.@r/3*2; if (.@r>=9) { bonus2 bSkillAtk,"GC_ROLLINGCUTTER",20; } if (.@r>=11) { bonus bDelayrate,-7; }
.@r = getrefine();
bonus bBaseAtk,.@r/2*10;
bonus bAspdRate,.@r/3*2;
if (.@r>=9) {
bonus2 bSkillAtk,"GC_ROLLINGCUTTER",20;
}
if (.@r>=11) {
bonus bDelayrate,-7;
}