ID #600021
Weapon
Paradise Rune Knight Two-Handed Sword
Buy Price: N/A
Sell Price: N/A
A high-quality two-handed sword made by the Paradise Group.
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Critical +15
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For each Level of Two-Handed Quicken:
Increases Attack Speed (decreases After Attack Delay by 1%).
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Base Level at least 105:
Increases Critical Damage by 10%.
Increases damage of Ignition Break and Sonic Wave by 25%.
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Base Level at least 110:
Critical +15
Increases Physical Damage against enemies of every size by 15%.
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Base Level at least 115:
Increases damage of Ignition Break and Sonic Wave by additional 15%.
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Type: Two-Handed Sword
Attack: 200
Weight: 0
Weapon Level: 4
Refineable: No
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Requirement:
Base Level 100
Rune Knight classes
_______________________
Critical +15
_______________________
For each Level of Two-Handed Quicken:
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
Base Level at least 105:
Increases Critical Damage by 10%.
Increases damage of Ignition Break and Sonic Wave by 25%.
_______________________
Base Level at least 110:
Critical +15
Increases Physical Damage against enemies of every size by 15%.
_______________________
Base Level at least 115:
Increases damage of Ignition Break and Sonic Wave by additional 15%.
_______________________
Type: Two-Handed Sword
Attack: 200
Weight: 0
Weapon Level: 4
Refineable: No
_______________________
Requirement:
Base Level 100
Rune Knight classes
Basic Information
Type
Weapon
Range
1
Job Requirements
Knight
Yes
Requirements
Weapon Level
4
Min Level
100
Scripts
Script .@a = getskilllv("KN_TWOHANDQUICKEN"); bonus bCritical,15; bonus bAspdRate,.@a; if (BaseLevel>=105) { bonus bCritAtkRate,10; bonus2 bSkillAtk,"RK_IGNITIONBREAK",25; bonus2 bSkillAtk,"RK_SONICWAVE",25; if (BaseLevel>=110) { bonus bCritical,15; bonus2 bAddSize,Size_All,15; if (BaseLevel>=115) { bonus2 bSkillAtk,"RK_IGNITIONBREAK",15; bonus2 bSkillAtk,"RK_SONICWAVE",15; } } }
.@a = getskilllv("KN_TWOHANDQUICKEN");
bonus bCritical,15;
bonus bAspdRate,.@a;
if (BaseLevel>=105) {
bonus bCritAtkRate,10;
bonus2 bSkillAtk,"RK_IGNITIONBREAK",25;
bonus2 bSkillAtk,"RK_SONICWAVE",25;
if (BaseLevel>=110) {
bonus bCritical,15;
bonus2 bAddSize,Size_All,15;
if (BaseLevel>=115) {
bonus2 bSkillAtk,"RK_IGNITIONBREAK",15;
bonus2 bSkillAtk,"RK_SONICWAVE",15;
}
}
}