ID #5966
Armor
Kardui Ear
Buy Price: N/A
Sell Price: N/A
An ears ornament modeled after the ears of king of Lapines.
_______________________
For each 10 base DEX:
MATK +2
_______________________
Base DEX at least 108:
MATK +60
Decreases Variable Casting Time by 10%.
_______________________
Base DEX at least 120:
MATK +40
Decreases Variable Casting Time by 5%.
_______________________
When equipped with Book or Staff class weapon and Tendrillion Card:
For each Refine Level of weapon Increases Magical Damage against monsters of Demi-Human race by 2%.
_______________________
When equipped with Lapine Shield:
Refine Level of Lapine Shield is +7 or higher:
Decreases Comet skill cooldown by 20 seconds.
Refine Level of Lapine Shield is +9 or higher:
Decreases Comet skill cooldown by 40 seconds.
When equipped with Fallen Bishop Card or Runaway Magic stone:
The cooldown reduction will not activated.
_______________________
Type: Headgear
Defense: 0
Position: Middle
Weight: 30
Armor Level: 1
Refineable: No
_______________________
Requirement:
Base Level 70
_______________________
For each 10 base DEX:
MATK +2
_______________________
Base DEX at least 108:
MATK +60
Decreases Variable Casting Time by 10%.
_______________________
Base DEX at least 120:
MATK +40
Decreases Variable Casting Time by 5%.
_______________________
When equipped with Book or Staff class weapon and Tendrillion Card:
For each Refine Level of weapon Increases Magical Damage against monsters of Demi-Human race by 2%.
_______________________
When equipped with Lapine Shield:
Refine Level of Lapine Shield is +7 or higher:
Decreases Comet skill cooldown by 20 seconds.
Refine Level of Lapine Shield is +9 or higher:
Decreases Comet skill cooldown by 40 seconds.
When equipped with Fallen Bishop Card or Runaway Magic stone:
The cooldown reduction will not activated.
_______________________
Type: Headgear
Defense: 0
Position: Middle
Weight: 30
Armor Level: 1
Refineable: No
_______________________
Requirement:
Base Level 70
Basic Information
Type
Armor
Weight
300
Requirements
Armor Level
1
Min Level
70
Scripts
Script .@dex = readparam(bDex); bonus bMatk,(.@dex > 10) ? .@dex/10*2 : 0; if (.@dex > 107) { bonus bVariableCastrate,-10; bonus bMatk,60; } if (.@dex > 119) { bonus bVariableCastrate,-5; bonus bMatk,100; }
.@dex = readparam(bDex);
bonus bMatk,(.@dex > 10) ? .@dex/10*2 : 0;
if (.@dex > 107) {
bonus bVariableCastrate,-10;
bonus bMatk,60;
}
if (.@dex > 119) {
bonus bVariableCastrate,-5;
bonus bMatk,100;
}