ID #5930
Armor
Magical Feather [1]
Buy Price: N/A
Sell Price: N/A
A hairband made with a magical feather.
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Increases Magical Damage against monsters of Holy, Shadow, Ghost and Undead race by 5%.
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For each Refine Level above +:
Increases Magical Damage against monsters of Holy, Shadow, Ghost and Undead race by 5%.
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Random chance to auto-cast Level 1 Holy Light on attacker when receiving physical damage.
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Every learned Level of Impositio Manus, Increases Holy Light SP cost by 15 and damage inflicted.
Every learned Level of Demon Bane, Increases trigger rate of Holy Light skill.
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When using First Aid skill, add chance for 10 second transform its wearer into Nasarin.
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You can turn off the equipment effect with /effect command.
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Type: Headgear
Defense: 5
Position: Upper
Weight: 30
Armor Level: 1
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Requirement:
Base Level 10
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Increases Magical Damage against monsters of Holy, Shadow, Ghost and Undead race by 5%.
_______________________
For each Refine Level above +:
Increases Magical Damage against monsters of Holy, Shadow, Ghost and Undead race by 5%.
_______________________
Random chance to auto-cast Level 1 Holy Light on attacker when receiving physical damage.
_______________________
Every learned Level of Impositio Manus, Increases Holy Light SP cost by 15 and damage inflicted.
Every learned Level of Demon Bane, Increases trigger rate of Holy Light skill.
_______________________
When using First Aid skill, add chance for 10 second transform its wearer into Nasarin.
_______________________
You can turn off the equipment effect with /effect command.
_______________________
Type: Headgear
Defense: 5
Position: Upper
Weight: 30
Armor Level: 1
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Requirement:
Base Level 10
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Armor
Weight
300
Defense
5
Requirements
Armor Level
1
Min Level
10
Scripts
Script .@r = ((getrefine()-5)*5); bonus2 bMagicAddEle,Ele_Dark,5+.@r; bonus2 bMagicAddEle,Ele_Ghost,5+.@r; bonus2 bMagicAddEle,Ele_Holy,5+.@r; bonus2 bMagicAddEle,Ele_Poison,5+.@r; bonus2 bMagicAddEle,Ele_Undead,5+.@r; bonus3 bAutoSpell,"AL_HOLYLIGHT",1,50+(getskilllv("AL_DEMONBANE")*10); bonus2 bSkillAtk,"AL_HOLYLIGHT",80*getskilllv("PR_IMPOSITIO"); bonus2 bSkillUseSP,"AL_HOLYLIGHT",-15*getskilllv("PR_IMPOSITIO"); autobonus3 "{ }",1000,10000,"NV_FIRSTAID","{ active_transform 2449,10000; }"; hateffect HAT_EF_MAGICAL_FEATHER,true;
.@r = ((getrefine()-5)*5);
bonus2 bMagicAddEle,Ele_Dark,5+.@r;
bonus2 bMagicAddEle,Ele_Ghost,5+.@r;
bonus2 bMagicAddEle,Ele_Holy,5+.@r;
bonus2 bMagicAddEle,Ele_Poison,5+.@r;
bonus2 bMagicAddEle,Ele_Undead,5+.@r;
bonus3 bAutoSpell,"AL_HOLYLIGHT",1,50+(getskilllv("AL_DEMONBANE")*10);
bonus2 bSkillAtk,"AL_HOLYLIGHT",80*getskilllv("PR_IMPOSITIO");
bonus2 bSkillUseSP,"AL_HOLYLIGHT",-15*getskilllv("PR_IMPOSITIO");
autobonus3 "{ }",1000,10000,"NV_FIRSTAID","{ active_transform 2449,10000; }";
hateffect HAT_EF_MAGICAL_FEATHER,true;