ID #5903
Armor
Deadman Bandana [1]
Buy Price: N/A
Sell Price: N/A
A normal ghost bandana with a red spiral insignia on the front.
It demonstrates a strong connection between the wearer and the afterlife.
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Random chance to auto-cast highest Level learned Eswoo on wearer when receiving physical damage.
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For each Refine Level:
Critical +2
Decreases Fixed Casting Time by 2%.
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Refine Level +7:
MATK +20
Increases Variable Casting Time of Eswoo by 3%.
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Refine Level +9:
Decreases Variable Casting Time by 20%.
Decreases SP Consumption of Estun and Esma by 5.
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Type: Headgear
Defense: 15
Position: Upper
Weight: 20
Armor Level: 1
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Requirement:
Base Level 99
Magician and Soul Linker classes
It demonstrates a strong connection between the wearer and the afterlife.
_______________________
Random chance to auto-cast highest Level learned Eswoo on wearer when receiving physical damage.
_______________________
For each Refine Level:
Critical +2
Decreases Fixed Casting Time by 2%.
_______________________
Refine Level +7:
MATK +20
Increases Variable Casting Time of Eswoo by 3%.
_______________________
Refine Level +9:
Decreases Variable Casting Time by 20%.
Decreases SP Consumption of Estun and Esma by 5.
_______________________
Type: Headgear
Defense: 15
Position: Upper
Weight: 20
Armor Level: 1
_______________________
Requirement:
Base Level 99
Magician and Soul Linker classes
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Armor
Weight
200
Defense
15
Job Requirements
Mage
Yes
Sage
Yes
Soul Linker
Yes
Wizard
Yes
Requirements
Armor Level
1
Min Level
99
Scripts
Script .@r = getrefine(); .@rate = 1; bonus bCritical,.@r*2; bonus bFixedCastrate,-2; if (.@r>=7) { bonus bMatk,20; .@rate += 3; } if (.@r>=9) { bonus bVariableCastrate,-20; bonus2 bSkillUseSP,"SL_STUN",5; bonus2 bSkillUseSP,"SL_SMA",5; } bonus3 bAutoSpellWhenHit,"SL_SWOO",getskilllv("SL_SWOO"),(.@rate*10);
.@r = getrefine();
.@rate = 1;
bonus bCritical,.@r*2;
bonus bFixedCastrate,-2;
if (.@r>=7) {
bonus bMatk,20;
.@rate += 3;
}
if (.@r>=9) {
bonus bVariableCastrate,-20;
bonus2 bSkillUseSP,"SL_STUN",5;
bonus2 bSkillUseSP,"SL_SMA",5;
}
bonus3 bAutoSpellWhenHit,"SL_SWOO",getskilllv("SL_SWOO"),(.@rate*10);