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ID #590049 Weapon

Flush Rubber Hammer [2]

Buy Price: N/A Sell Price: N/A
A Rubber Hammer enhanced with Mjolnir's energy.
The stronger the power, the greater the consumption of mana.
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MATK +210
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Indestructible in battle
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MATK +10%
Increases Healing effectiveness by 15%.
Increases damage of Adoramus and Arbitrium by 20%.
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Refine Level +7:
Increases Magical Damage with Holy element by 10%.
Decreases Variable Casting Time by 10%.
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Refine Level +9:
Increases damage of Adoramus by additional 15%.
Increases damage of Arbitrium by additional 10%.
Increases Magical Damage against enemies of every size by 15%.
Increases SP Consumption of Adoramus and Arbitrium by 25.
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Refine Level +11:
Decreases After Skill Delay by 15%.
Increases damage of Adoramus and Arbitrium by additional 10%.
Increases SP Consumption of Adoramus and Arbitrium by additional 25.
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[Bonus by Grade]
[Grade D]: S.MATK +10
[Grade C]: Damage of Adoramus and Arbitrium +10%.
[Grade B]: Magical Damage against enemies of every element +10%.
[Grade A]: Damage of Adoramus and Arbitrium +10%.
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Type: Mace
Attack: 170
Weight: 190
Weapon Level: 5
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Requirement:
Base Level 250
Cardinal

Equipment Reform

Available through the reform system F_Ein_Weapon_Hammer

Available through the reform system Plus7_Refine_NPC

Equipment Slots

Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2

Basic Information

Weapon
1900
1
Equipment reform

Job Requirements

Yes

Requirements

5
250

Scripts

.@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus bMatkRate,10; bonus bHealPower,15; bonus2 bSkillAtk,"CD_ARBITRIUM",20; bonus2 bSkillAtk,"CD_ARBITRIUM_ATK",20; bonus2 bSkillAtk,"AB_ADORAMUS",20; if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Holy,10; bonus bVariableCastrate,-10; if (.@r>=9) { bonus2 bMagicAddSize,Size_All,15; bonus2 bSkillAtk,"CD_ARBITRIUM",10; bonus2 bSkillAtk,"CD_ARBITRIUM_ATK",10; bonus2 bSkillAtk,"AB_ADORAMUS",15; bonus2 bSkillUseSP,"CD_ARBITRIUM",-25; bonus2 bSkillUseSP,"AB_ADORAMUS",-25; if (.@r>=11) { bonus bDelayrate,-15; bonus2 bSkillAtk,"CD_ARBITRIUM",10; bonus2 bSkillAtk,"CD_ARBITRIUM_ATK",10; bonus2 bSkillAtk,"AB_ADORAMUS",10; bonus2 bSkillUseSP,"CD_ARBITRIUM",-25; bonus2 bSkillUseSP,"AB_ADORAMUS",-25; } } } if (.@g>=ENCHANTGRADE_D) { bonus bSMatk,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bSkillAtk,"CD_ARBITRIUM",10; bonus2 bSkillAtk,"CD_ARBITRIUM_ATK",10; bonus2 bSkillAtk,"AB_ADORAMUS",10; if (.@g>=ENCHANTGRADE_B) { bonus2 bMagicAddEle,Ele_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bSkillAtk,"CD_ARBITRIUM",10; bonus2 bSkillAtk,"CD_ARBITRIUM_ATK",10; bonus2 bSkillAtk,"AB_ADORAMUS",10; } } } }
.@g = getenchantgrade();
.@r = getrefine();
bonus bUnbreakableWeapon;
bonus bMatkRate,10;
bonus bHealPower,15;
bonus2 bSkillAtk,"CD_ARBITRIUM",20;
bonus2 bSkillAtk,"CD_ARBITRIUM_ATK",20;
bonus2 bSkillAtk,"AB_ADORAMUS",20;
if (.@r>=7) {
   bonus2 bMagicAtkEle,Ele_Holy,10;
   bonus bVariableCastrate,-10;
   if (.@r>=9) {
      bonus2 bMagicAddSize,Size_All,15;
      bonus2 bSkillAtk,"CD_ARBITRIUM",10;
      bonus2 bSkillAtk,"CD_ARBITRIUM_ATK",10;
      bonus2 bSkillAtk,"AB_ADORAMUS",15;
      bonus2 bSkillUseSP,"CD_ARBITRIUM",-25;
      bonus2 bSkillUseSP,"AB_ADORAMUS",-25;
      if (.@r>=11) {
         bonus bDelayrate,-15;
         bonus2 bSkillAtk,"CD_ARBITRIUM",10;
         bonus2 bSkillAtk,"CD_ARBITRIUM_ATK",10;
         bonus2 bSkillAtk,"AB_ADORAMUS",10;
         bonus2 bSkillUseSP,"CD_ARBITRIUM",-25;
         bonus2 bSkillUseSP,"AB_ADORAMUS",-25;
      }
   }
}
if (.@g>=ENCHANTGRADE_D) {
   bonus bSMatk,10;
   if (.@g>=ENCHANTGRADE_C) {
      bonus2 bSkillAtk,"CD_ARBITRIUM",10;
      bonus2 bSkillAtk,"CD_ARBITRIUM_ATK",10;
      bonus2 bSkillAtk,"AB_ADORAMUS",10;
      if (.@g>=ENCHANTGRADE_B) {
         bonus2 bMagicAddEle,Ele_All,10;
         if (.@g>=ENCHANTGRADE_A) {
            bonus2 bSkillAtk,"CD_ARBITRIUM",10;
            bonus2 bSkillAtk,"CD_ARBITRIUM_ATK",10;
            bonus2 bSkillAtk,"AB_ADORAMUS",10;
         }
      }
   }
}
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