ID #5897
Armor
Ascendant Crown [1]
Buy Price: N/A
Sell Price: N/A
A replica of the legendary artifact left behind by the greatest Super Novice to ever walk the earth.
The real one has been lost for ages, but this replica can imitate some of its awesome power.
_______________________
ATK +30, MATK +30
HIT, FLEE, CRIT, MDEF +10.
Perfect Dodge +5.
ASPD +2.
Decreases Variable Casting Time by 20%.
Decreases damage taken from Neutral elemental attacks by 5%.
_______________________
Refine Level +7:
MaxHP +1000
MaxSP +100
Refine Level +9:
All Basic Stats +5
_______________________
Type: Headgear
Defense: 20
Position: Upper
Weight: 5
Armor Level: 1
_______________________
Requirement:
Base Level 100
Super Novice
The real one has been lost for ages, but this replica can imitate some of its awesome power.
_______________________
ATK +30, MATK +30
HIT, FLEE, CRIT, MDEF +10.
Perfect Dodge +5.
ASPD +2.
Decreases Variable Casting Time by 20%.
Decreases damage taken from Neutral elemental attacks by 5%.
_______________________
Refine Level +7:
MaxHP +1000
MaxSP +100
Refine Level +9:
All Basic Stats +5
_______________________
Type: Headgear
Defense: 20
Position: Upper
Weight: 5
Armor Level: 1
_______________________
Requirement:
Base Level 100
Super Novice
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Armor
Weight
50
Defense
20
Job Requirements
Super Novice
Yes
Requirements
Armor Level
1
Min Level
100
Scripts
Script .@r = getrefine(); bonus bBaseAtk,30; bonus bMatk,30; bonus bHit,10; bonus bFlee,10; bonus bCritical,10; bonus bMdef,10; bonus bFlee2,5; bonus bAspd,2; bonus bVariableCastrate,-20; bonus2 bSubEle,Ele_Neutral,5; if (.@r>=7) { bonus bMaxHP,1000; bonus bMaxSP,100; } if (.@r>=9) bonus bAllStats,5;
.@r = getrefine();
bonus bBaseAtk,30;
bonus bMatk,30;
bonus bHit,10;
bonus bFlee,10;
bonus bCritical,10;
bonus bMdef,10;
bonus bFlee2,5;
bonus bAspd,2;
bonus bVariableCastrate,-20;
bonus2 bSubEle,Ele_Neutral,5;
if (.@r>=7) {
bonus bMaxHP,1000;
bonus bMaxSP,100;
}
if (.@r>=9)
bonus bAllStats,5;