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ID #580072 Weapon

Furious Metal Whip [2]

Buy Price: N/A Sell Price: N/A
A metal whip imbued with the power of rage.
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MATK +185
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Increases damage of Metallic Fury by 5%.
Increases damage of Reverberation by 70%.
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Base Level at least 210:
MATK +4%, MATK +40.
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Base Level at least 220:
Increases damage of Metallic Fury by additional 5%.
Increases damage of Reverberation by additional 50%.
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Base Level at least 230:
Increases Magical Damage against enemies of every size by 10%.
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Refine Level +7:
Increases Magical Damage with every element by 10%.
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Refine Level +9:
Increases damage of Metallic Fury by additional 10%.
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Refine Level +10:
Increases Magical Damage with every element by additional 10%.
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Refine Level +11:
Increases damage of Metallic Fury by additional 10%.
Increases damage of Reverberation by additional 50%.
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When equipped with Furious Boots:
Increases damage of Metallic Fury by additional 20%.
Increases damage of Reverberation by additional 70%.
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[Bonus by Grade]
[Grade D]: Magical Damage with every element +10%.
[Grade C]: Damage of Reverberation +30%.
[Grade B]: Damage of Metallic Fury +10%.
[Grade A]: MATK +3%, S.MATK +3 per 2 Refine Levels.
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Type: Whip
Attack: 100
Weight: 120
Weapon Level: 5
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Requirement:
Base Level 205
Trouvere

Equipment Reform

Available through the reform system Refine_Furious

Equipment Slots

Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2

Basic Information

Weapon
1200
2
Equipment reform

Job Requirements

Yes

Requirements

5
205
Female

Scripts

.@g = getenchantgrade(); .@r = getrefine(); bonus2 bSkillAtk,"WM_REVERBERATION",70; bonus2 bSkillAtk,"TR_METALIC_FURY",5; if (BaseLevel>=210) { bonus bMatkRate,4; bonus bMatk,40; } if (BaseLevel>=220) { bonus2 bSkillAtk,"WM_REVERBERATION",50; bonus2 bSkillAtk,"TR_METALIC_FURY",5; } if (BaseLevel>=230) { bonus2 bMagicAddSize,Size_All,10; } if (.@r>=7) { bonus2 bMagicAtkEle,Ele_All,10; if (.@r>=9) { bonus2 bSkillAtk,"TR_METALIC_FURY",10; if (.@r>=10) { bonus2 bMagicAtkEle,Ele_All,10; if (.@r>=11) { bonus2 bSkillAtk,"WM_REVERBERATION",50; bonus2 bSkillAtk,"TR_METALIC_FURY",10; } } } } if (.@g>=ENCHANTGRADE_D) { bonus2 bMagicAtkEle,Ele_All,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bSkillAtk,"WM_REVERBERATION",30; if (.@g>=ENCHANTGRADE_B) { bonus2 bSkillAtk,"TR_METALIC_FURY",10; if (.@g>=ENCHANTGRADE_A) { bonus bSMatk,3*(.@r/2); bonus bMatkRate,3*(.@r/2); } } } }
.@g = getenchantgrade();
.@r = getrefine();
bonus2 bSkillAtk,"WM_REVERBERATION",70;
bonus2 bSkillAtk,"TR_METALIC_FURY",5;
if (BaseLevel>=210) {
   bonus bMatkRate,4;
   bonus bMatk,40;
}
if (BaseLevel>=220) {
   bonus2 bSkillAtk,"WM_REVERBERATION",50;
   bonus2 bSkillAtk,"TR_METALIC_FURY",5;
}
if (BaseLevel>=230) {
   bonus2 bMagicAddSize,Size_All,10;
}
if (.@r>=7) {
   bonus2 bMagicAtkEle,Ele_All,10;
   if (.@r>=9) {
      bonus2 bSkillAtk,"TR_METALIC_FURY",10;
      if (.@r>=10) {
         bonus2 bMagicAtkEle,Ele_All,10;
         if (.@r>=11) {
            bonus2 bSkillAtk,"WM_REVERBERATION",50;
            bonus2 bSkillAtk,"TR_METALIC_FURY",10;
         }
      }
   }
}
if (.@g>=ENCHANTGRADE_D) {
   bonus2 bMagicAtkEle,Ele_All,10;
   if (.@g>=ENCHANTGRADE_C) {
      bonus2 bSkillAtk,"WM_REVERBERATION",30;
      if (.@g>=ENCHANTGRADE_B) {
         bonus2 bSkillAtk,"TR_METALIC_FURY",10;
         if (.@g>=ENCHANTGRADE_A) {
            bonus bSMatk,3*(.@r/2);
            bonus bMatkRate,3*(.@r/2);
         }
      }
   }
}
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