ID #580072
Weapon
Furious Metal Whip [2]
Buy Price: N/A
Sell Price: N/A
A metal whip imbued with the power of rage.
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MATK +185
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Increases damage of Metallic Fury by 5%.
Increases damage of Reverberation by 70%.
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Base Level at least 210:
MATK +4%, MATK +40.
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Base Level at least 220:
Increases damage of Metallic Fury by additional 5%.
Increases damage of Reverberation by additional 50%.
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Base Level at least 230:
Increases Magical Damage against enemies of every size by 10%.
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Refine Level +7:
Increases Magical Damage with every element by 10%.
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Refine Level +9:
Increases damage of Metallic Fury by additional 10%.
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Refine Level +10:
Increases Magical Damage with every element by additional 10%.
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Refine Level +11:
Increases damage of Metallic Fury by additional 10%.
Increases damage of Reverberation by additional 50%.
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When equipped with Furious Boots:
Increases damage of Metallic Fury by additional 20%.
Increases damage of Reverberation by additional 70%.
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[Bonus by Grade]
[Grade D]: Magical Damage with every element +10%.
[Grade C]: Damage of Reverberation +30%.
[Grade B]: Damage of Metallic Fury +10%.
[Grade A]: MATK +3%, S.MATK +3 per 2 Refine Levels.
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Type: Whip
Attack: 100
Weight: 120
Weapon Level: 5
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Requirement:
Base Level 205
Trouvere
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MATK +185
_______________________
Increases damage of Metallic Fury by 5%.
Increases damage of Reverberation by 70%.
_______________________
Base Level at least 210:
MATK +4%, MATK +40.
_______________________
Base Level at least 220:
Increases damage of Metallic Fury by additional 5%.
Increases damage of Reverberation by additional 50%.
_______________________
Base Level at least 230:
Increases Magical Damage against enemies of every size by 10%.
_______________________
Refine Level +7:
Increases Magical Damage with every element by 10%.
_______________________
Refine Level +9:
Increases damage of Metallic Fury by additional 10%.
_______________________
Refine Level +10:
Increases Magical Damage with every element by additional 10%.
_______________________
Refine Level +11:
Increases damage of Metallic Fury by additional 10%.
Increases damage of Reverberation by additional 50%.
_______________________
When equipped with Furious Boots:
Increases damage of Metallic Fury by additional 20%.
Increases damage of Reverberation by additional 70%.
_______________________
[Bonus by Grade]
[Grade D]: Magical Damage with every element +10%.
[Grade C]: Damage of Reverberation +30%.
[Grade B]: Damage of Metallic Fury +10%.
[Grade A]: MATK +3%, S.MATK +3 per 2 Refine Levels.
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Type: Whip
Attack: 100
Weight: 120
Weapon Level: 5
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Requirement:
Base Level 205
Trouvere
Equipment Reform
Available through the reform system Refine_Furious
- HD Etherdeocon × 10
- Enriched Etherdeocon × 20
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Weapon
Weight
1200
Range
2
Acquisition method
Equipment reform
Job Requirements
Bard/Dancer
Yes
Requirements
Weapon Level
5
Min Level
205
Gender
Female
Scripts
Script .@g = getenchantgrade(); .@r = getrefine(); bonus2 bSkillAtk,"WM_REVERBERATION",70; bonus2 bSkillAtk,"TR_METALIC_FURY",5; if (BaseLevel>=210) { bonus bMatkRate,4; bonus bMatk,40; } if (BaseLevel>=220) { bonus2 bSkillAtk,"WM_REVERBERATION",50; bonus2 bSkillAtk,"TR_METALIC_FURY",5; } if (BaseLevel>=230) { bonus2 bMagicAddSize,Size_All,10; } if (.@r>=7) { bonus2 bMagicAtkEle,Ele_All,10; if (.@r>=9) { bonus2 bSkillAtk,"TR_METALIC_FURY",10; if (.@r>=10) { bonus2 bMagicAtkEle,Ele_All,10; if (.@r>=11) { bonus2 bSkillAtk,"WM_REVERBERATION",50; bonus2 bSkillAtk,"TR_METALIC_FURY",10; } } } } if (.@g>=ENCHANTGRADE_D) { bonus2 bMagicAtkEle,Ele_All,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bSkillAtk,"WM_REVERBERATION",30; if (.@g>=ENCHANTGRADE_B) { bonus2 bSkillAtk,"TR_METALIC_FURY",10; if (.@g>=ENCHANTGRADE_A) { bonus bSMatk,3*(.@r/2); bonus bMatkRate,3*(.@r/2); } } } }
.@g = getenchantgrade();
.@r = getrefine();
bonus2 bSkillAtk,"WM_REVERBERATION",70;
bonus2 bSkillAtk,"TR_METALIC_FURY",5;
if (BaseLevel>=210) {
bonus bMatkRate,4;
bonus bMatk,40;
}
if (BaseLevel>=220) {
bonus2 bSkillAtk,"WM_REVERBERATION",50;
bonus2 bSkillAtk,"TR_METALIC_FURY",5;
}
if (BaseLevel>=230) {
bonus2 bMagicAddSize,Size_All,10;
}
if (.@r>=7) {
bonus2 bMagicAtkEle,Ele_All,10;
if (.@r>=9) {
bonus2 bSkillAtk,"TR_METALIC_FURY",10;
if (.@r>=10) {
bonus2 bMagicAtkEle,Ele_All,10;
if (.@r>=11) {
bonus2 bSkillAtk,"WM_REVERBERATION",50;
bonus2 bSkillAtk,"TR_METALIC_FURY",10;
}
}
}
}
if (.@g>=ENCHANTGRADE_D) {
bonus2 bMagicAtkEle,Ele_All,10;
if (.@g>=ENCHANTGRADE_C) {
bonus2 bSkillAtk,"WM_REVERBERATION",30;
if (.@g>=ENCHANTGRADE_B) {
bonus2 bSkillAtk,"TR_METALIC_FURY",10;
if (.@g>=ENCHANTGRADE_A) {
bonus bSMatk,3*(.@r/2);
bonus bMatkRate,3*(.@r/2);
}
}
}
}