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ID #580009 Weapon

Patent Barbed Wire Whip [2]

Buy Price: N/A Sell Price: N/A
A spiny whip made out of wire.
They became more flexible and began to show their natural abilities.
It resonates with Great Hero's Boots.
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MATK +230
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For each 2 Refine Levels:
MATK +15
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For each 3 Refine Levels:
Increases Magical Damage with Neutral element by 4%.
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Refine Level +7:
Increases damage of Reverberation and Metallic Sound by 10%.
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Refine Level +9:
Decreases Fixed Casting Time of Reverberation by 0.5 seconds.
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Refine Level +11:
MATK +7%
Increases damage of Reverberation and Metallic Sound by additional 15%.
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When equipped with Great Hero's Boots:
INT +10, MATK +7%.
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Type: Whip
Attack: 160
Weight: 100
Weapon Level: 4
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Requirement:
Base Level 150
Wanderer

Equipment Reform

Available through the reform system C_Weapon_Reform_1

Available through the reform system C_Weapon_Reform_2

Available through the reform system C_Weapon_Reform_3

Available through the reform system Hero_Weapon_Up_Box_4

Equipment Slots

Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2

Basic Information

Weapon
1000
1
Equipment reform

Job Requirements

Yes

Requirements

4
150
Female

Scripts

.@r = getrefine(); bonus bMatk,.@r/2*15; bonus2 bMagicAtkEle,Ele_All,.@r/3*4; if (.@r>=7) { bonus2 bSkillAtk,"WM_REVERBERATION",10; bonus2 bSkillAtk,"WM_METALICSOUND",10; } if (.@r>=9) { bonus2 bSkillFixedCast,WM_REVERBERATION,-500; } if (.@r>=11) { bonus bMatkRate,7; bonus2 bSkillAtk,"WM_REVERBERATION",15; bonus2 bSkillAtk,"WM_METALICSOUND",15; }
.@r = getrefine();
bonus bMatk,.@r/2*15;
bonus2 bMagicAtkEle,Ele_All,.@r/3*4;
if (.@r>=7) {
   bonus2 bSkillAtk,"WM_REVERBERATION",10;
   bonus2 bSkillAtk,"WM_METALICSOUND",10;
}
if (.@r>=9) {
   bonus2 bSkillFixedCast,WM_REVERBERATION,-500;
}
if (.@r>=11) {
   bonus bMatkRate,7;
   bonus2 bSkillAtk,"WM_REVERBERATION",15;
   bonus2 bSkillAtk,"WM_METALICSOUND",15;
}
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