ID #570005
Weapon
Pigritia Wave [2]
Buy Price: N/A
Sell Price: N/A
An instrument that filled the Varmundt's Mansion with a beautiful melody.
It was terribly transformed by the magic interference device installed by the Illusionians.
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MATK +210
Increases damage of Metallic Sound and Reverberation by 10%.
_______________________
For each 3 Refine Levels:
MATK +8
_______________________
Refine Level +7:
Decreases Variable Casting Time by 10%.
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Refine Level +9:
Increases damage of Metallic Sound and Reverberation by additional 15%.
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Refine Level +11:
Decreases Metallic Sound skill cooldown by 2 seconds.
Decreases SP Consumption of Reverberation by 20%.
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Type: Musical Instrument
Attack: 150
Weight: 70
Weapon Level: 4
_______________________
Requirement:
Base Level 150
Minstrel
It was terribly transformed by the magic interference device installed by the Illusionians.
_______________________
MATK +210
Increases damage of Metallic Sound and Reverberation by 10%.
_______________________
For each 3 Refine Levels:
MATK +8
_______________________
Refine Level +7:
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +9:
Increases damage of Metallic Sound and Reverberation by additional 15%.
_______________________
Refine Level +11:
Decreases Metallic Sound skill cooldown by 2 seconds.
Decreases SP Consumption of Reverberation by 20%.
_______________________
Type: Musical Instrument
Attack: 150
Weight: 70
Weapon Level: 4
_______________________
Requirement:
Base Level 150
Minstrel
Monster Drops
Normal Drops
Cleaning Robot
Rate: 1.5%
Powerful Spell
Rate: 2.5%
Equipment Reform
Available through the reform system R_Ep17_Box
- Imperfect Rune × 10
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Weapon
Weight
700
Range
1
Acquisition method
Equipment reform
Job Requirements
Bard/Dancer
Yes
Requirements
Weapon Level
4
Min Level
150
Gender
Male
Scripts
Script .@r = getrefine(); bonus2 bSkillAtk,"WM_REVERBERATION",10; bonus2 bSkillAtk,"WM_METALICSOUND",10; bonus bMatk,8*(.@r/3); if (.@r>=7) { bonus bVariableCastrate,-10; } if (.@r>=9) { bonus2 bSkillAtk,"WM_REVERBERATION",15; bonus2 bSkillAtk,"WM_METALICSOUND",15; } if (.@r>=11) { bonus2 bSkillUseSPrate,"WM_REVERBERATION",20; bonus2 bSkillCooldown,"WM_METALICSOUND",-2000; }
.@r = getrefine();
bonus2 bSkillAtk,"WM_REVERBERATION",10;
bonus2 bSkillAtk,"WM_METALICSOUND",10;
bonus bMatk,8*(.@r/3);
if (.@r>=7) {
bonus bVariableCastrate,-10;
}
if (.@r>=9) {
bonus2 bSkillAtk,"WM_REVERBERATION",15;
bonus2 bSkillAtk,"WM_METALICSOUND",15;
}
if (.@r>=11) {
bonus2 bSkillUseSPrate,"WM_REVERBERATION",20;
bonus2 bSkillCooldown,"WM_METALICSOUND",-2000;
}