ID #560002
Weapon
Ray Knuckle [2]
Buy Price: N/A
Sell Price: N/A
A knuckle with a shining ore blade found in a meteorite.
It resonates with Ancient Hero's Boots.
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For each 2 Refine Levels:
ATK +10
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For each 3 Refine Levels:
Increases damage of Tiger Cannon by 4%.
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Refine Level +9:
Increases damage of Tiger Cannon by additional 15%.
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Refine Level +11:
Decreases Tiger Cannon skill cooldown by 1 second.
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When equipped with Ancient Hero's Boots:
Random chance to increase STR by 20 and ATK by 15% for 7 seconds when dealing physical damage.
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Type: Knuckle
Attack: 185
Weight: 70
Weapon Level: 4
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Requirement:
Base Level 100
Sura
It resonates with Ancient Hero's Boots.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Tiger Cannon by 4%.
_______________________
Refine Level +9:
Increases damage of Tiger Cannon by additional 15%.
_______________________
Refine Level +11:
Decreases Tiger Cannon skill cooldown by 1 second.
_______________________
When equipped with Ancient Hero's Boots:
Random chance to increase STR by 20 and ATK by 15% for 7 seconds when dealing physical damage.
_______________________
Type: Knuckle
Attack: 185
Weight: 70
Weapon Level: 4
_______________________
Requirement:
Base Level 100
Sura
Available from boxes
Equipment Reform
Available through the reform system Hero_Equipment_Cube
Available through the reform system Hero_Up_Cube_11
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Weapon
Weight
700
Range
1
Acquisition method
Equipment reform
Job Requirements
Monk
Yes
Requirements
Weapon Level
4
Min Level
100
Scripts
Script .@r = getrefine(); bonus bBaseAtk,.@r/2*10; bonus2 bSkillAtk,"SR_TIGERCANNON",.@r/3*4; if (.@r>=9) { bonus2 bSkillAtk,"SR_TIGERCANNON",15; } if (.@r>=11) { bonus2 bSkillCooldown,"SR_TIGERCANNON",-1000; }
.@r = getrefine();
bonus bBaseAtk,.@r/2*10;
bonus2 bSkillAtk,"SR_TIGERCANNON",.@r/3*4;
if (.@r>=9) {
bonus2 bSkillAtk,"SR_TIGERCANNON",15;
}
if (.@r>=11) {
bonus2 bSkillCooldown,"SR_TIGERCANNON",-1000;
}