ID #550159
Weapon
Time Gap Spirit Foxtail [2]
Buy Price: N/A
Sell Price: N/A
A foxtail filled with magical power flowing from the gap of time.
_______________________
Indestructible in battle
_______________________
Critical +5
_______________________
Increases damage of Chulho Battering by 15%.
_______________________
For each 2 Refine Levels:
ATK +25
ATK +1%
_______________________
For each 3 Refine Levels:
Increases damage of Chulho Battering by additional 5%.
_______________________
Refine Level +7:
Increases Critical Damage by 20%.
_______________________
Refine Level +9:
Critical +15, C.RATE +5.
_______________________
Refine Level +11:
Increases damage of Chulho Battering by additional 15%.
_______________________
When equipped with Time Dimensions Rune Crown (Spirit Handler):
Increases damage of Chulho Sonic Claw by 45%.
Increases Ranged Physical Damage by 15%.
If the Weapon and Headgear's Grade are A or higher:
Increases damage of Chulho Battering by additional (the sum of refine level)%.
Decreases Chulho Sonic Claw skill cooldown by 0.15 seconds.
When using Chulho Sonic Claw, auto-cast Chulho Battering at the maximum learned level.
(The user must have learned Chulho Battering at Level 1 or higher for auto-casting).
_______________________
[Bonus by Grade]
[Grade D]: P.ATK +5
[Grade C]: Damage of Chulho Battering +15%.
[Grade B]: Ranged Physical Damage +15%.
[Grade A]: P.ATK +3 per 2 Refine Levels.
_______________________
Type: One-Handed Staff
Attack: 430
Weight: 210
Weapon Level: 5
_______________________
Requirement:
Base Level 250
Spirit Handler
_______________________
Indestructible in battle
_______________________
Critical +5
_______________________
Increases damage of Chulho Battering by 15%.
_______________________
For each 2 Refine Levels:
ATK +25
ATK +1%
_______________________
For each 3 Refine Levels:
Increases damage of Chulho Battering by additional 5%.
_______________________
Refine Level +7:
Increases Critical Damage by 20%.
_______________________
Refine Level +9:
Critical +15, C.RATE +5.
_______________________
Refine Level +11:
Increases damage of Chulho Battering by additional 15%.
_______________________
When equipped with Time Dimensions Rune Crown (Spirit Handler):
Increases damage of Chulho Sonic Claw by 45%.
Increases Ranged Physical Damage by 15%.
If the Weapon and Headgear's Grade are A or higher:
Increases damage of Chulho Battering by additional (the sum of refine level)%.
Decreases Chulho Sonic Claw skill cooldown by 0.15 seconds.
When using Chulho Sonic Claw, auto-cast Chulho Battering at the maximum learned level.
(The user must have learned Chulho Battering at Level 1 or higher for auto-casting).
_______________________
[Bonus by Grade]
[Grade D]: P.ATK +5
[Grade C]: Damage of Chulho Battering +15%.
[Grade B]: Ranged Physical Damage +15%.
[Grade A]: P.ATK +3 per 2 Refine Levels.
_______________________
Type: One-Handed Staff
Attack: 430
Weight: 210
Weapon Level: 5
_______________________
Requirement:
Base Level 250
Spirit Handler
Available from boxes
Equipment Reform
Available through the reform system Time_Gap_Refine_Hammer
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Weapon
Weight
2100
Range
1
Acquisition method
Equipment reform
Requirements
Weapon Level
5
Min Level
250
Scripts
Script .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus bCritical,5; bonus2 bSkillAtk,"SH_CHUL_HO_BATTERING",15+5*(.@r/3); bonus bAtkRate,(.@r/2); bonus bBaseAtk,25*(.@r/2); if (.@r>=7) { bonus bCritAtkRate,20; if (.@r>=9) { bonus bCRate,5; bonus bCritical,15; if (.@r>=11) { bonus2 bSkillAtk,"SH_CHUL_HO_BATTERING",15; } } } if (.@g>=ENCHANTGRADE_D) { bonus bPAtk,5; if (.@g>=ENCHANTGRADE_C) { bonus2 bSkillAtk,"SH_CHUL_HO_BATTERING",15; if (.@g>=ENCHANTGRADE_B) { bonus bLongAtkRate,15; if (.@g>=ENCHANTGRADE_A) { bonus bPAtk,3*(.@r/2); } } } }
.@g = getenchantgrade();
.@r = getrefine();
bonus bUnbreakableWeapon;
bonus bCritical,5;
bonus2 bSkillAtk,"SH_CHUL_HO_BATTERING",15+5*(.@r/3);
bonus bAtkRate,(.@r/2);
bonus bBaseAtk,25*(.@r/2);
if (.@r>=7) {
bonus bCritAtkRate,20;
if (.@r>=9) {
bonus bCRate,5;
bonus bCritical,15;
if (.@r>=11) {
bonus2 bSkillAtk,"SH_CHUL_HO_BATTERING",15;
}
}
}
if (.@g>=ENCHANTGRADE_D) {
bonus bPAtk,5;
if (.@g>=ENCHANTGRADE_C) {
bonus2 bSkillAtk,"SH_CHUL_HO_BATTERING",15;
if (.@g>=ENCHANTGRADE_B) {
bonus bLongAtkRate,15;
if (.@g>=ENCHANTGRADE_A) {
bonus bPAtk,3*(.@r/2);
}
}
}
}