0
Register now and get: 150.000 Zeny + Summer Hat Pack, Poring Cake Hat, Battle Manual Box, JOB Battle Manual Box, Bubble Gum Box
Offline
Back
ID #550081 Weapon

Patent Freedom Stick [2]

Buy Price: N/A Sell Price: N/A
A one-handed staff used by any hero regardless of form.
An ancient power has been imbued and it has begun to show its original ability.
It resonates with Ancient Hero's Boots.
_______________________
Indestructible in battle
_______________________
MATK +200
_______________________
For each 2 Refine Levels:
MATK +15
_______________________
For each 3 Refine Levels:
Increases damage of Heaven's Drive by 30%.
_______________________
Refine Level +7:
Increases Magical Damage against enemies of every element by 15%.
Enables the use of Level 5 Psychic Wave.
_______________________
Refine Level +9:
Increases damage of Psychic Wave by 10%
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +11:
Increases Magical Damage with Earth and Neutral element by 10%.
Decreases Variable Casting Time by additional 5%.
_______________________
When equipped with Great Hero's Boots:
INT +10, MATK +7%.
_______________________
Type: One-Handed Staff
Attack: 90
Weight: 100
Weapon Level: 4
_______________________
Requirement:
Base Level 150
Novice

Equipment Reform

Available through the reform system C_Weapon_Reform_1

Available through the reform system C_Weapon_Reform_2

Available through the reform system C_Weapon_Reform_3

Available through the reform system Hero_Weapon_Up_Box_6

Equipment Slots

Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2

Basic Information

Weapon
1000
1
Equipment reform

Job Requirements

Yes
Yes

Requirements

4
150

Scripts

.@r = getrefine(); bonus bUnbreakableWeapon; bonus bMatk,200+15*(.@r/2); bonus2 bSkillAtk,"WZ_HEAVENDRIVE",30*(.@r/3); if (.@r>=7) { skill "SO_PSYCHIC_WAVE",5; bonus2 bMagicAddEle,Ele_All,15; if (.@r>=9) { bonus bVariableCastrate,-10; bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",10; if (.@r>=11) { bonus2 bMagicAtkEle,Ele_Neutral,10; bonus2 bMagicAtkEle,Ele_Earth,10; bonus bVariableCastrate,-5; } } }
.@r = getrefine();
bonus bUnbreakableWeapon;
bonus bMatk,200+15*(.@r/2);
bonus2 bSkillAtk,"WZ_HEAVENDRIVE",30*(.@r/3);
if (.@r>=7) {
   skill "SO_PSYCHIC_WAVE",5;
   bonus2 bMagicAddEle,Ele_All,15;
   if (.@r>=9) {
      bonus bVariableCastrate,-10;
      bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",10;
      if (.@r>=11) {
         bonus2 bMagicAtkEle,Ele_Neutral,10;
         bonus2 bMagicAtkEle,Ele_Earth,10;
         bonus bVariableCastrate,-5;
      }
   }
}
We use technical cookies and browser storage to keep your session active, protect the site, and remember your preferences. Learn more in our Cookie Policy.