ID #550080
Weapon
Freedom Stick [2]
Buy Price: N/A
Sell Price: N/A
A one-handed staff used by any hero regardless of form.
It resonates with Ancient Hero's Boots.
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Indestructible in battle
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MATK +160
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For each 2 Refine Levels:
MATK +10
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For each 3 Refine Levels:
Increases damage of Heaven's Drive by 20%.
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Refine Level +9:
Decreases Variable Casting Time by 10%.
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Refine Level +11:
Enables the use of Level 3 Psychic Wave.
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When equipped with Ancient Hero's Boots:
Random chance to increase INT by 20 and MATK by 15% for 7 seconds when dealing magical damage.
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Type: One-Handed Staff
Attack: 70
Weight: 100
Weapon Level: 4
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Requirement:
Base Level 100
Novice
It resonates with Ancient Hero's Boots.
_______________________
Indestructible in battle
_______________________
MATK +160
_______________________
For each 2 Refine Levels:
MATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Heaven's Drive by 20%.
_______________________
Refine Level +9:
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +11:
Enables the use of Level 3 Psychic Wave.
_______________________
When equipped with Ancient Hero's Boots:
Random chance to increase INT by 20 and MATK by 15% for 7 seconds when dealing magical damage.
_______________________
Type: One-Handed Staff
Attack: 70
Weight: 100
Weapon Level: 4
_______________________
Requirement:
Base Level 100
Novice
Available from boxes
Equipment Reform
Available through the reform system Hero_Equipment_Cube
Available through the reform system Hero_Up_Cube_11
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Weapon
Weight
1000
Range
1
Acquisition method
Equipment reform
Job Requirements
Novice
Yes
Super Novice
Yes
Requirements
Weapon Level
4
Min Level
100
Scripts
Script .@r = getrefine(); bonus bUnbreakableWeapon; bonus bMatk,160+10*(.@r/2); bonus2 bSkillAtk,"WZ_HEAVENDRIVE",20*(.@r/3); if (.@r>=9) { bonus bVariableCastrate,-10; if (.@r>=11) { skill "SO_PSYCHIC_WAVE",3; } }
.@r = getrefine();
bonus bUnbreakableWeapon;
bonus bMatk,160+10*(.@r/2);
bonus2 bSkillAtk,"WZ_HEAVENDRIVE",20*(.@r/3);
if (.@r>=9) {
bonus bVariableCastrate,-10;
if (.@r>=11) {
skill "SO_PSYCHIC_WAVE",3;
}
}