ID #550056
Weapon
Wicked Plant [2]
Buy Price: N/A
Sell Price: N/A
A one-handed staff equipped with unholy energy concentrated on the clock tower parts.
It is more difficult to handle than the existing Relapse Plant.
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Indestructible in battle
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MATK +220
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For each 2 Refine Levels:
Increases damage of Howling of Chulho and Hyunrok Breeze by 6%.
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For each 3 Refine Levels:
Increases damage of Hogogong Strike and Hyunrok Cannon by 7%.
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For each 4 Refine Levels:
Increases Ranged Physical Damage and Magical Damage with every element by 4%.
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[Bonus by Grade]
[Grade D]: POW +1, SPL +1.
[Grade C]: Damage of Howling of Chulho and Hyunrok Breeze +10%.
[Grade B]: P.ATK +1, S.MATK +1.
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Type: One-Handed Staff
Attack: 210
Weight: 180
Weapon Level: 5
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Requirement:
Base Level 220
Spirit Handler
It is more difficult to handle than the existing Relapse Plant.
_______________________
Indestructible in battle
_______________________
MATK +220
_______________________
For each 2 Refine Levels:
Increases damage of Howling of Chulho and Hyunrok Breeze by 6%.
_______________________
For each 3 Refine Levels:
Increases damage of Hogogong Strike and Hyunrok Cannon by 7%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage and Magical Damage with every element by 4%.
_______________________
[Bonus by Grade]
[Grade D]: POW +1, SPL +1.
[Grade C]: Damage of Howling of Chulho and Hyunrok Breeze +10%.
[Grade B]: P.ATK +1, S.MATK +1.
_______________________
Type: One-Handed Staff
Attack: 210
Weight: 180
Weapon Level: 5
_______________________
Requirement:
Base Level 220
Spirit Handler
Equipment Reform
Available through the reform system Clock_Tower_W_Hammer
- Blacksmith Blessing × 14
Available through the reform system Plus7_Refine_NPC
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Weapon
Weight
1800
Range
1
Acquisition method
Equipment reform
Requirements
Weapon Level
5
Min Level
220
Scripts
Script .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bSkillAtk,"SH_HYUN_ROKS_BREEZE",6*(.@r/2); bonus2 bSkillAtk,"SH_HOWLING_OF_CHUL_HO",6*(.@r/2); bonus2 bSkillAtk,"SH_HOGOGONG_STRIKE",7*(.@r/3); bonus2 bSkillAtk,"SH_HYUN_ROK_CANNON",7*(.@r/3); bonus2 bMagicAtkEle,Ele_All,4*(.@r/4); bonus bLongAtkRate,4*(.@r/4); if (.@g >= ENCHANTGRADE_D) { bonus bPow,1; bonus bSpl,1; if (.@g >= ENCHANTGRADE_C) { bonus2 bSkillAtk,"SH_HYUN_ROKS_BREEZE",10; bonus2 bSkillAtk,"SH_HOWLING_OF_CHUL_HO",10; if (.@g >= ENCHANTGRADE_B) { bonus bPAtk,1; bonus bSMatk,1; } } }
.@g = getenchantgrade();
.@r = getrefine();
bonus bUnbreakableWeapon;
bonus2 bSkillAtk,"SH_HYUN_ROKS_BREEZE",6*(.@r/2);
bonus2 bSkillAtk,"SH_HOWLING_OF_CHUL_HO",6*(.@r/2);
bonus2 bSkillAtk,"SH_HOGOGONG_STRIKE",7*(.@r/3);
bonus2 bSkillAtk,"SH_HYUN_ROK_CANNON",7*(.@r/3);
bonus2 bMagicAtkEle,Ele_All,4*(.@r/4);
bonus bLongAtkRate,4*(.@r/4);
if (.@g >= ENCHANTGRADE_D) {
bonus bPow,1;
bonus bSpl,1;
if (.@g >= ENCHANTGRADE_C) {
bonus2 bSkillAtk,"SH_HYUN_ROKS_BREEZE",10;
bonus2 bSkillAtk,"SH_HOWLING_OF_CHUL_HO",10;
if (.@g >= ENCHANTGRADE_B) {
bonus bPAtk,1;
bonus bSMatk,1;
}
}
}