Adulter Fides Soul Stick [2]
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MATK +205
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Indestructible in battle
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Increases damage of Eswhoo by 10%.
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For each 3 Refine Levels:
MATK +12
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Refine Level +7:
Increases damage of Eswhoo by additional 20%.
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Refine Level +9:
Decreases Variable Casting Time by 10%.
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Refine Level +11:
Increases damage of Eswhoo by additional 25%.
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Refine Level +12:
Increases Magical Damage with Water, Wind, Earth, Fire, Ghost, Shadow and Holy element by 15%.
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Type: One-Handed Staff
Attack: 160
Weight: 190
Weapon Level: 4
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Requirement:
Base Level 180
Soul Reaper
Equipment Reform
Available through the reform system Consecrate_Weapon_1
- Fides Soul Stick Blueprint × 10
- Holy Oil of Purification × 50
- Holy Water of Purification × 50
- Sabbatical Handkerchief × 50
- Amethyst Fragment × 200
Available through the reform system Consecrate_Weapon_2
- Fides Soul Stick Blueprint × 30
- Holy Oil of Purification × 200
- Holy Water of Purification × 200
- Sabbatical Handkerchief × 200
- Amethyst Fragment × 400
Available through the reform system Adulter_Weapon_Up_Box
- Amethyst Fragment × 400
Available through the reform system R_Ep17_Box
- Imperfect Rune × 10
Equipment Slots
Basic Information
Job Requirements
Requirements
Scripts
Script .@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bSkillAtk,"SP_SWHOO",10; bonus bMatk,12*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"SP_SWHOO",20; if (.@r>=9) { bonus bVariableCastrate,-10; if (.@r>=11) { bonus2 bSkillAtk,"SP_SWHOO",25; if (.@r>=12) { bonus2 bMagicAtkEle,Ele_Holy,15; bonus2 bMagicAtkEle,Ele_Fire,15; bonus2 bMagicAtkEle,Ele_Earth,15; bonus2 bMagicAtkEle,Ele_Water,15; bonus2 bMagicAtkEle,Ele_Wind,15; bonus2 bMagicAtkEle,Ele_Ghost,15; bonus2 bMagicAtkEle,Ele_Dark,15; } } } }
.@r = getrefine();
bonus bUnbreakableWeapon;
bonus2 bSkillAtk,"SP_SWHOO",10;
bonus bMatk,12*(.@r/3);
if (.@r>=7) {
bonus2 bSkillAtk,"SP_SWHOO",20;
if (.@r>=9) {
bonus bVariableCastrate,-10;
if (.@r>=11) {
bonus2 bSkillAtk,"SP_SWHOO",25;
if (.@r>=12) {
bonus2 bMagicAtkEle,Ele_Holy,15;
bonus2 bMagicAtkEle,Ele_Fire,15;
bonus2 bMagicAtkEle,Ele_Earth,15;
bonus2 bMagicAtkEle,Ele_Water,15;
bonus2 bMagicAtkEle,Ele_Wind,15;
bonus2 bMagicAtkEle,Ele_Ghost,15;
bonus2 bMagicAtkEle,Ele_Dark,15;
}
}
}
}