Patent Shadow Staff [2]
The ancient power was inhabited and began to show its natural abilities.
It looks old but has hidden magic, it resonates with Great Hero's Boots.
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Indestructible in battle
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MATK +195
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For each 2 Refine Levels:
MATK +15
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For each 3 Refine Levels:
Increases damage of Earth Grave by 12%.
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Refine Level +7:
Increases Magical Damage with Earth and Neutral element by 15%.
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Refine Level +9:
Increases damage of Psychic Wave by 25%
Decreases Variable Casting Time by 7%.
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Refine Level +11:
Decreases Variable Casting Time by additional 8%.
Decreases Psychic Wave skill cooldown by 1 second.
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When equipped with Great Hero's Boots:
INT +10, MATK +7%.
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Type: One-Handed Staff
Attack: 40
Weight: 75
Weapon Level: 4
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Requirement:
Base Level 150
Sorcerer
Available from boxes
Equipment Reform
Available through the reform system C_Weapon_Reform_1
Available through the reform system C_Weapon_Reform_2
Available through the reform system C_Weapon_Reform_3
Available through the reform system Hero_Weapon_Up_Box_2
Equipment Slots
Basic Information
Job Requirements
Requirements
Scripts
Script bonus bUnbreakableWeapon; .@r = getrefine(); bonus bMatk,.@r/2*15; bonus2 bSkillAtk,"SO_EARTHGRAVE",12*(.@r/3); if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Earth,15; bonus2 bMagicAtkEle,Ele_Neutral,15; } if (.@r>=9) { bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",25; bonus bVariableCastrate,-7; } if (.@r>=11) { bonus bVariableCastrate,-8; bonus2 bSkillCooldown,"SO_PSYCHIC_WAVE",-1000; }
bonus bUnbreakableWeapon;
.@r = getrefine();
bonus bMatk,.@r/2*15;
bonus2 bSkillAtk,"SO_EARTHGRAVE",12*(.@r/3);
if (.@r>=7) {
bonus2 bMagicAtkEle,Ele_Earth,15;
bonus2 bMagicAtkEle,Ele_Neutral,15;
}
if (.@r>=9) {
bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",25;
bonus bVariableCastrate,-7;
}
if (.@r>=11) {
bonus bVariableCastrate,-8;
bonus2 bSkillCooldown,"SO_PSYCHIC_WAVE",-1000;
}