ID #550008
Weapon
Greed Wand [2]
Buy Price: N/A
Sell Price: N/A
A small rod used to set fire to and from a Varmundt's house.
It was terribly transformed by the magic interference device installed by the Illusionians.
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Indestructible in battle
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MATK +200
Increases damage of Espa by 10%.
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For each 3 Refine Levels:
MATK +12
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Refine Level +7:
Increases damage of Espa by 15%.
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Refine Level +9:
Decreases Variable Casting Time by 10%.
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Refine Level +11:
Increases damage of Eswhoo by 25%.
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Type: One-Handed Staff
Attack: 130
Weight: 80
Weapon Level: 4
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Requirement:
Base Level 150
Soul Reaper
It was terribly transformed by the magic interference device installed by the Illusionians.
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Indestructible in battle
_______________________
MATK +200
Increases damage of Espa by 10%.
_______________________
For each 3 Refine Levels:
MATK +12
_______________________
Refine Level +7:
Increases damage of Espa by 15%.
_______________________
Refine Level +9:
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +11:
Increases damage of Eswhoo by 25%.
_______________________
Type: One-Handed Staff
Attack: 130
Weight: 80
Weapon Level: 4
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Requirement:
Base Level 150
Soul Reaper
Monster Drops
Normal Drops
Senior Dry Rafflesia
Rate: 2.5%
Sewage Venenum
Rate: 1.5%
Equipment Reform
Available through the reform system R_Ep17_Box
- Imperfect Rune × 10
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Weapon
Weight
800
Range
1
Acquisition method
Equipment reform
Job Requirements
Soul Linker
Yes
Requirements
Weapon Level
4
Min Level
150
Scripts
Script .@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bSkillAtk,"SP_SPA",10; bonus bMatk,12*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"SP_SPA",15; } if (.@r>=9) { bonus bVariableCastrate,-10; } if (.@r>=11) { bonus2 bSkillAtk,"SP_SWHOO",25; }
.@r = getrefine();
bonus bUnbreakableWeapon;
bonus2 bSkillAtk,"SP_SPA",10;
bonus bMatk,12*(.@r/3);
if (.@r>=7) {
bonus2 bSkillAtk,"SP_SPA",15;
}
if (.@r>=9) {
bonus bVariableCastrate,-10;
}
if (.@r>=11) {
bonus2 bSkillAtk,"SP_SWHOO",25;
}