ID #550006
Weapon
Safety Foxtail [2]
Buy Price: N/A
Sell Price: N/A
It's as strong as steel, probably because
of the mysterious stones that grew in the Einbech mine.
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MATK +350
ATK +7%
MATK +7%
Increases damage of Catnip Meteor and Picky Peck by 15%.
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Indestructible in battle
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Refine Level +7:
Increases Attack Speed (decreases After Attack Delay by 10%).
Decreases Variable Casting Time by 10%.
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Refine Level +9:
Increases damage of Catnip Meteor and Picky Peck by additional 20%.
Physical and magical attacks have a chance to increase Physical and Magical Damage against all size enemies by 10% for 10 seconds
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Refine Level +11:
Decreases After Skill Delay by 20%.
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Type: One-Handed Staff
Attack: 300
Weight: 150
Weapon Level: 4
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Requirement:
Base Level 170
Summoner (Doram)
of the mysterious stones that grew in the Einbech mine.
_______________________
MATK +350
ATK +7%
MATK +7%
Increases damage of Catnip Meteor and Picky Peck by 15%.
_______________________
Indestructible in battle
_______________________
Refine Level +7:
Increases Attack Speed (decreases After Attack Delay by 10%).
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +9:
Increases damage of Catnip Meteor and Picky Peck by additional 20%.
Physical and magical attacks have a chance to increase Physical and Magical Damage against all size enemies by 10% for 10 seconds
_______________________
Refine Level +11:
Decreases After Skill Delay by 20%.
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Type: One-Handed Staff
Attack: 300
Weight: 150
Weapon Level: 4
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Requirement:
Base Level 170
Summoner (Doram)
Available from boxes
Equipment Reform
Available through the reform system Amp_Blueprint4
- Weapon Upgrade Stone(High) × 100
- Mjolnir's Energy × 100
- Mjolnir's Treasure × 50
- Shadowdecon × 150
- Dynite × 100
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Weapon
Weight
1500
Range
1
Acquisition method
Equipment reform
Requirements
Weapon Level
4
Min Level
170
Scripts
Script .@r = getrefine(); bonus bUnbreakableWeapon; bonus bMatkRate,7; bonus bAtkRate,7; bonus2 bSkillAtk,"SU_CN_METEOR",15; bonus2 bSkillAtk,"SU_PICKYPECK",15; if (.@r>=7) { bonus bAspdRate,10; bonus bVariableCastrate,-10; } if (.@r>=9) { bonus2 bSkillAtk,"SU_CN_METEOR",20; bonus2 bSkillAtk,"SU_PICKYPECK",20; autobonus "{ bonus2 bAddSize,Size_All,10; bonus2 bMagicAddSize,Size_All,10; }",1,10000,BF_MAGIC; } if (.@r>=11) { bonus bDelayrate,-20; }
.@r = getrefine();
bonus bUnbreakableWeapon;
bonus bMatkRate,7;
bonus bAtkRate,7;
bonus2 bSkillAtk,"SU_CN_METEOR",15;
bonus2 bSkillAtk,"SU_PICKYPECK",15;
if (.@r>=7) {
bonus bAspdRate,10;
bonus bVariableCastrate,-10;
}
if (.@r>=9) {
bonus2 bSkillAtk,"SU_CN_METEOR",20;
bonus2 bSkillAtk,"SU_PICKYPECK",20;
autobonus "{ bonus2 bAddSize,Size_All,10; bonus2 bMagicAddSize,Size_All,10; }",1,10000,BF_MAGIC;
}
if (.@r>=11) {
bonus bDelayrate,-20;
}