ID #5464
Armor
Zaha Doll Hat [1]
Buy Price: N/A
Sell Price: N/A
A doll resembles the fairy "Baek-so-jin".
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INT +3
MDEF +9
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Increases Magical Damage against monsters of Undead race by 10%.
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Random chance to transform wearer into Bacsojin when dealing or receiving magical attack.
While in transform, you will lose 10 SP per sec but you will gain more magical power.
Higher Refine Level will increase the transform duration and magical power.
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Type: Headgear
Defense: 0
Position: Upper
Weight: 0
Armor Level: 1
_______________________
Requirement:
All Jobs except Novice
_______________________
INT +3
MDEF +9
_______________________
Increases Magical Damage against monsters of Undead race by 10%.
_______________________
Random chance to transform wearer into Bacsojin when dealing or receiving magical attack.
While in transform, you will lose 10 SP per sec but you will gain more magical power.
Higher Refine Level will increase the transform duration and magical power.
_______________________
Type: Headgear
Defense: 0
Position: Upper
Weight: 0
Armor Level: 1
_______________________
Requirement:
All Jobs except Novice
Available from boxes
Equipment Reform
Available through the reform system C_Armor_Reform_1
- Armor Upgrade Stone(Lower) × 100
- Transparent Celestial Robe × 200
- Soft Silk × 100
Available through the reform system C_Armor_Reform_2
- Armor Upgrade Stone(Intermediate) × 100
- Transparent Celestial Robe × 400
- Soft Silk × 200
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Armor
Defense
1
Acquisition method
Equipment reform
Job Requirements
All Jobs
Yes
Requirements
Armor Level
1
Scripts
Script bonus bInt,3; bonus bMdef,9; bonus2 bMagicAddRace,RC_Undead,10; .@t = 2+(getrefine()/3)*1000; autobonus "{ .@r = max(1,getrefine()); bonus bMatk,30*.@r; bonus bFixedCast,-80*.@r; bonus2 bSPLossRate,10,1000; }",15,.@t,BF_MAGIC,"{ active_transform 1518,3000; specialeffect2 EF_POTION_BERSERK; showscript \"This is my magic Power!\"; }"; autobonus2 "{ .@r = max(1,getrefine()); bonus bMatk,30*.@r; bonus bFixedCast,-80*.@r; bonus2 bSPLossRate,10,1000; }",15,.@t,BF_MAGIC,"{ active_transform 1518,3000; specialeffect2 EF_POTION_BERSERK; showscript \"How dare you! I punish you to endless sleep!\"; }";
bonus bInt,3;
bonus bMdef,9;
bonus2 bMagicAddRace,RC_Undead,10;
.@t = 2+(getrefine()/3)*1000;
autobonus "{ .@r = max(1,getrefine()); bonus bMatk,30*.@r; bonus bFixedCast,-80*.@r; bonus2 bSPLossRate,10,1000; }",15,.@t,BF_MAGIC,"{ active_transform 1518,3000; specialeffect2 EF_POTION_BERSERK; showscript \"This is my magic Power!\"; }";
autobonus2 "{ .@r = max(1,getrefine()); bonus bMatk,30*.@r; bonus bFixedCast,-80*.@r; bonus2 bSPLossRate,10,1000; }",15,.@t,BF_MAGIC,"{ active_transform 1518,3000; specialeffect2 EF_POTION_BERSERK; showscript \"How dare you! I punish you to endless sleep!\"; }";