ID #540026
Weapon
Vivatus Fides Bible [2]
Buy Price: N/A
Sell Price: N/A
A bible reborn with the power of true faith through a ritual of purification.
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MATK +210
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Increases damage of Duple Light by 15%.
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For each 3 Refine Levels:
ATK +12
MATK +12
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Refine Level +7:
Increases damage of Duple Light by additional 25%.
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Refine Level +9:
Increases Attack Speed (decreases After Attack Delay by 10%).
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Refine Level +11:
Increases damage of Duple Light by additional 40%.
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Refine Level +12:
Increases Melee Physical Damage by 15%.
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[Bonus by Grade]
[Grade D]: Refine Level +11: Damage against enemies of every element +15%.
[Grade C]: Damage of Duple Light +25%.
[Grade B]: ATK +7%, MATK +7%.
[Grade A]: POW +1, P.ATK +1 per 3 Refine Levels.
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Type: Book
Attack: 210
Weight: 180
Weapon Level: 5
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Requirement:
Base Level 210
Cardinal
_______________________
MATK +210
_______________________
Increases damage of Duple Light by 15%.
_______________________
For each 3 Refine Levels:
ATK +12
MATK +12
_______________________
Refine Level +7:
Increases damage of Duple Light by additional 25%.
_______________________
Refine Level +9:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
Refine Level +11:
Increases damage of Duple Light by additional 40%.
_______________________
Refine Level +12:
Increases Melee Physical Damage by 15%.
_______________________
[Bonus by Grade]
[Grade D]: Refine Level +11: Damage against enemies of every element +15%.
[Grade C]: Damage of Duple Light +25%.
[Grade B]: ATK +7%, MATK +7%.
[Grade A]: POW +1, P.ATK +1 per 3 Refine Levels.
_______________________
Type: Book
Attack: 210
Weight: 180
Weapon Level: 5
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Requirement:
Base Level 210
Cardinal
Equipment Reform
Available through the reform system Vivatus_Weapon_Hammer
- Blacksmith Blessing × 14
Available through the reform system Plus7_Refine_NPC
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Weapon
Weight
1800
Range
1
Acquisition method
Equipment reform
Job Requirements
Priest
Yes
Requirements
Weapon Level
5
Min Level
210
Scripts
Script .@g = getenchantgrade(); .@r = getrefine(); bonus2 bSkillAtk,"AB_DUPLELIGHT_MELEE",15; bonus2 bSkillAtk,"AB_DUPLELIGHT_MAGIC",15; bonus bMatk,12*(.@r/3); bonus bBaseAtk,12*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"AB_DUPLELIGHT_MELEE",25; bonus2 bSkillAtk,"AB_DUPLELIGHT_MAGIC",25; if (.@r>=9) { bonus bAspdRate,10; if (.@r>=11) { bonus2 bSkillAtk,"AB_DUPLELIGHT_MELEE",40; bonus2 bSkillAtk,"AB_DUPLELIGHT_MAGIC",40; if (.@r>=12) { bonus bShortAtkRate,15; } } } } if (.@g >= ENCHANTGRADE_D) { if (.@r>=11) { bonus2 bMagicAddEle,Ele_All,15; bonus2 bAddEle,Ele_All,15; } } if (.@g >= ENCHANTGRADE_C) { bonus2 bSkillAtk,"AB_DUPLELIGHT_MELEE",25; bonus2 bSkillAtk,"AB_DUPLELIGHT_MAGIC",25; if (.@g >= ENCHANTGRADE_B) { bonus bMatkRate,7; bonus bAtkRate,7; if (.@g >= ENCHANTGRADE_A) { bonus bPAtk,(.@r/3); bonus bPow,(.@r/3); } } }
.@g = getenchantgrade();
.@r = getrefine();
bonus2 bSkillAtk,"AB_DUPLELIGHT_MELEE",15;
bonus2 bSkillAtk,"AB_DUPLELIGHT_MAGIC",15;
bonus bMatk,12*(.@r/3);
bonus bBaseAtk,12*(.@r/3);
if (.@r>=7) {
bonus2 bSkillAtk,"AB_DUPLELIGHT_MELEE",25;
bonus2 bSkillAtk,"AB_DUPLELIGHT_MAGIC",25;
if (.@r>=9) {
bonus bAspdRate,10;
if (.@r>=11) {
bonus2 bSkillAtk,"AB_DUPLELIGHT_MELEE",40;
bonus2 bSkillAtk,"AB_DUPLELIGHT_MAGIC",40;
if (.@r>=12) {
bonus bShortAtkRate,15;
}
}
}
}
if (.@g >= ENCHANTGRADE_D) {
if (.@r>=11) {
bonus2 bMagicAddEle,Ele_All,15;
bonus2 bAddEle,Ele_All,15;
}
}
if (.@g >= ENCHANTGRADE_C) {
bonus2 bSkillAtk,"AB_DUPLELIGHT_MELEE",25;
bonus2 bSkillAtk,"AB_DUPLELIGHT_MAGIC",25;
if (.@g >= ENCHANTGRADE_B) {
bonus bMatkRate,7;
bonus bAtkRate,7;
if (.@g >= ENCHANTGRADE_A) {
bonus bPAtk,(.@r/3);
bonus bPow,(.@r/3);
}
}
}