ID #530005
Weapon
Vanishing Cannon Booster Spear
Buy Price: N/A
Sell Price: N/A
A One-Handed Spear designed to help adventurers grow.
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Cannot be refined normally.
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ATK +2%
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For each Refine Level:
ATK +3
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For each 15 Base Level:
ATK +3 (Applies up to Base Level 195)
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Refine Level +7:
For each Level of Spear Quicken:
Increases Attack Speed (decreases After Attack Delay by 1%).
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Refine Level +9:
ASPD +1
Increases damage of Overbrand, Banishing Point and Cannon Spear by 25%.
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Refine Level +11:
Increases Physical Damage against enemies of every size by 15%.
Increases Melee and Ranged Physical Damage by 15%.
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Refine Level +13:
Increases damage of Overbrand, Banishing Point and Cannon Spear by additional 15%.
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Type: One-Handed Spear
Attack: 200
Weight: 0
Weapon Level: 4
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Requirement:
Base Level 100
Royal Guard
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Cannot be refined normally.
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ATK +2%
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For each Refine Level:
ATK +3
_______________________
For each 15 Base Level:
ATK +3 (Applies up to Base Level 195)
_______________________
Refine Level +7:
For each Level of Spear Quicken:
Increases Attack Speed (decreases After Attack Delay by 1%).
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Refine Level +9:
ASPD +1
Increases damage of Overbrand, Banishing Point and Cannon Spear by 25%.
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Refine Level +11:
Increases Physical Damage against enemies of every size by 15%.
Increases Melee and Ranged Physical Damage by 15%.
_______________________
Refine Level +13:
Increases damage of Overbrand, Banishing Point and Cannon Spear by additional 15%.
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Type: One-Handed Spear
Attack: 200
Weight: 0
Weapon Level: 4
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Requirement:
Base Level 100
Royal Guard
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Weapon
Range
3
Job Requirements
Crusader
Yes
Requirements
Weapon Level
4
Min Level
100
Scripts
Script .@r = getrefine(); bonus bAtkRate,2; bonus bBaseAtk,3*.@r; bonus bBaseAtk,3*(min(BaseLevel,195)/15); if (.@r>=7) { bonus bAspdRate,getskilllv("CR_SPEARQUICKEN"); } if (.@r>=9) { bonus bAspd,1; bonus2 bSkillAtk,"LG_OVERBRAND",25; bonus2 bSkillAtk,"LG_BANISHINGPOINT",25; bonus2 bSkillAtk,"LG_CANNONSPEAR",25; } if (.@r>=11) { bonus2 bAddSize,Size_All,15; bonus bLongAtkRate,15; bonus bShortAtkRate,15; } if (.@r>=13) { bonus2 bSkillAtk,"LG_OVERBRAND",15; bonus2 bSkillAtk,"LG_BANISHINGPOINT",15; bonus2 bSkillAtk,"LG_CANNONSPEAR",15; }
.@r = getrefine();
bonus bAtkRate,2;
bonus bBaseAtk,3*.@r;
bonus bBaseAtk,3*(min(BaseLevel,195)/15);
if (.@r>=7) {
bonus bAspdRate,getskilllv("CR_SPEARQUICKEN");
}
if (.@r>=9) {
bonus bAspd,1;
bonus2 bSkillAtk,"LG_OVERBRAND",25;
bonus2 bSkillAtk,"LG_BANISHINGPOINT",25;
bonus2 bSkillAtk,"LG_CANNONSPEAR",25;
}
if (.@r>=11) {
bonus2 bAddSize,Size_All,15;
bonus bLongAtkRate,15;
bonus bShortAtkRate,15;
}
if (.@r>=13) {
bonus2 bSkillAtk,"LG_OVERBRAND",15;
bonus2 bSkillAtk,"LG_BANISHINGPOINT",15;
bonus2 bSkillAtk,"LG_CANNONSPEAR",15;
}