ID #530002
Weapon
Gluttony Stick [2]
Buy Price: N/A
Sell Price: N/A
A nicely decorated spear from the Varmundt's Mansion.
It was terribly transformed by the magic interference device installed by the Illusionians.
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MATK +200
Increases damage of Genesis Ray by 10%.
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For each 3 Refine Levels:
MATK +12
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Refine Level +7:
Increases damage of Genesis Ray by additional 10%.
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Refine Level +9:
Decreases Variable Casting Time by 10%.
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Refine Level +11:
Increases damage of Genesis Ray by additional 15%.
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Type: One-Handed Spear
Attack: 190
Weight: 200
Weapon Level: 4
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Requirement:
Base Level 150
Royal Guard
It was terribly transformed by the magic interference device installed by the Illusionians.
_______________________
MATK +200
Increases damage of Genesis Ray by 10%.
_______________________
For each 3 Refine Levels:
MATK +12
_______________________
Refine Level +7:
Increases damage of Genesis Ray by additional 10%.
_______________________
Refine Level +9:
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +11:
Increases damage of Genesis Ray by additional 15%.
_______________________
Type: One-Handed Spear
Attack: 190
Weight: 200
Weapon Level: 4
_______________________
Requirement:
Base Level 150
Royal Guard
Monster Drops
Normal Drops
Blue Pitaya
Rate: 1.5%
Senior Papila
Rate: 2.5%
Equipment Reform
Available through the reform system R_Ep17_Box
- Imperfect Rune × 10
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Weapon
Weight
2000
Range
3
Acquisition method
Equipment reform
Job Requirements
Crusader
Yes
Requirements
Weapon Level
4
Min Level
150
Scripts
Script .@r = getrefine(); bonus2 bSkillAtk,"LG_RAYOFGENESIS",10; bonus bMatk,12*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"LG_RAYOFGENESIS",10; } if (.@r>=9) { bonus bVariableCastrate,-10; } if (.@r>=11) { bonus2 bSkillAtk,"LG_RAYOFGENESIS",15; }
.@r = getrefine();
bonus2 bSkillAtk,"LG_RAYOFGENESIS",10;
bonus bMatk,12*(.@r/3);
if (.@r>=7) {
bonus2 bSkillAtk,"LG_RAYOFGENESIS",10;
}
if (.@r>=9) {
bonus bVariableCastrate,-10;
}
if (.@r>=11) {
bonus2 bSkillAtk,"LG_RAYOFGENESIS",15;
}