ID #520003
Weapon
Scythe of Ice Flame [1]
Buy Price: N/A
Sell Price: N/A
An ominous tool created in ancient times from an evil star that fell from the heavens.
The ice and fire that dwell within it manifest the power of the creation of the heavens and the earth, which has been described as a calamity even after eons of time.
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Attack Range: 3 cells
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MATK +290
STR +3, INT +5
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Increases resistance to Freezing and Burning status by 50%.
Physical attacks have a certain chance to absorb 1% of the inflicted damage as HP.
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For each Base Level:
Increases damage of Mammonite by 10%.
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For each Refine Level:
MaxHP +2%
Increases Physical Damage by 2%.
Perfect HIT +2%
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Refine Level +7:
Physical attacks have a certain chance to absorb additional 1% of the inflicted damage as HP.
Increases resistance to Freezing and Burning status by additional 25%.
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Refine Level +9:
Physical attacks have a certain chance to absorb additional 2% of the inflicted damage as HP.
Increases resistance to Freezing and Burning status by additional 25%.
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Refine Level +10:
Nullifies Weapon Size Penalty.
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Type: One-Handed Axe
Attack: 360
Weight: 400
Weapon Level: 4
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Requirement:
Base Level 130
3rd Merchant classes
The ice and fire that dwell within it manifest the power of the creation of the heavens and the earth, which has been described as a calamity even after eons of time.
_______________________
Attack Range: 3 cells
_______________________
MATK +290
STR +3, INT +5
_______________________
Increases resistance to Freezing and Burning status by 50%.
Physical attacks have a certain chance to absorb 1% of the inflicted damage as HP.
_______________________
For each Base Level:
Increases damage of Mammonite by 10%.
_______________________
For each Refine Level:
MaxHP +2%
Increases Physical Damage by 2%.
Perfect HIT +2%
_______________________
Refine Level +7:
Physical attacks have a certain chance to absorb additional 1% of the inflicted damage as HP.
Increases resistance to Freezing and Burning status by additional 25%.
_______________________
Refine Level +9:
Physical attacks have a certain chance to absorb additional 2% of the inflicted damage as HP.
Increases resistance to Freezing and Burning status by additional 25%.
_______________________
Refine Level +10:
Nullifies Weapon Size Penalty.
_______________________
Type: One-Handed Axe
Attack: 360
Weight: 400
Weapon Level: 4
_______________________
Requirement:
Base Level 130
3rd Merchant classes
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Weapon
Weight
4000
Range
3
Job Requirements
Alchemist
Yes
Blacksmith
Yes
Requirements
Weapon Level
4
Min Level
130
Scripts
Script .@r = getrefine(); bonus bStr,3; bonus bInt,5; bonus2 bResEff,Eff_Freeze,((.@r>=9)?10000:(.@r>=7?7500:5000)); bonus2 bResEff,Eff_Burning,((.@r>=9)?10000:(.@r>=7?7500:5000)); bonus2 bSkillAtk,"MC_MAMMONITE",BaseLevel*10; bonus2 bHPDrainRate,1000,((.@r>=9)?4:(.@r>=7?2:1)); bonus bMaxHPrate,2*.@r; bonus bAtkRate,2*.@r; bonus bPerfectHitAddRate,2*.@r; if (.@r>=10) bonus bNoSizeFix;
.@r = getrefine(); bonus bStr,3; bonus bInt,5; bonus2 bResEff,Eff_Freeze,((.@r>=9)?10000:(.@r>=7?7500:5000)); bonus2 bResEff,Eff_Burning,((.@r>=9)?10000:(.@r>=7?7500:5000)); bonus2 bSkillAtk,"MC_MAMMONITE",BaseLevel*10; bonus2 bHPDrainRate,1000,((.@r>=9)?4:(.@r>=7?2:1)); bonus bMaxHPrate,2*.@r; bonus bAtkRate,2*.@r; bonus bPerfectHitAddRate,2*.@r; if (.@r>=10) bonus bNoSizeFix;