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ID #510105 Weapon

Flush Metal Detector Mk47 [2]

Buy Price: N/A Sell Price: N/A
A Metal Detector MK47 enhanced with Mjolnir's energy.
The stronger the power, the greater the consumption of mana.
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When equipped with Flush Metal Detector Mk47-2:
ATK +10%

Increases damage of Cross Impact and Shadow Stab by 20%.

Refine Level +7:
MATK +70
Increases Attack Speed (decreases After Attack Delay by 10%).

Refine Level +9:
Increases damage of Cross Impact by additional 15%.
Increases damage of Shadow Stab by additional 10%.
Increases Physical Damage against enemies of every size by 15%.
Increases SP Consumption of Cross Impact and Shadow Stab by 15.

Refine Level +11:
Decreases After Skill Delay by 15%.
Increases damage of Cross Impact and Shadow Stab by additional 10%.
Increases SP Consumption of Cross Impact and Shadow Stab by additional 15.
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[Bonus by Grade]
[Grade D]: P.ATK +10
[Grade C]: Damage of Cross Impact and Shadow Stab +10%.
[Grade B]: Physical Damage against enemies of every element +10%.
[Grade A]: Damage of Cross Impact and Shadow Stab +10%.
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Type: Dagger
Attack: 200
Weight: 125
Weapon Level: 5
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Requirement:
Base Level 250
Shadow Cross

Available from boxes

Equipment Reform

Available through the reform system F_Ein_Weapon_Hammer

Available through the reform system Plus7_Refine_NPC

Equipment Slots

Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2

Basic Information

Weapon
1250
1
Equipment reform

Job Requirements

Yes

Requirements

5
250

Scripts

.@g = getenchantgrade(); if (.@g>=ENCHANTGRADE_D) { bonus bPAtk,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bSkillAtk,"SHC_SHADOW_STAB",10; bonus2 bSkillAtk,"GC_CROSSIMPACT",10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddEle,Ele_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bSkillAtk,"SHC_SHADOW_STAB",10; bonus2 bSkillAtk,"GC_CROSSIMPACT",10; } } } }
.@g = getenchantgrade();
if (.@g>=ENCHANTGRADE_D) {
   bonus bPAtk,10;
   if (.@g>=ENCHANTGRADE_C) {
      bonus2 bSkillAtk,"SHC_SHADOW_STAB",10;
      bonus2 bSkillAtk,"GC_CROSSIMPACT",10;
      if (.@g>=ENCHANTGRADE_B) {
         bonus2 bAddEle,Ele_All,10;
         if (.@g>=ENCHANTGRADE_A) {
            bonus2 bSkillAtk,"SHC_SHADOW_STAB",10;
            bonus2 bSkillAtk,"GC_CROSSIMPACT",10;
         }
      }
   }
}
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