ID #510072
Weapon
Blessed Knife-LT [2]
Buy Price: N/A
Sell Price: N/A
An improved version of the knife said to have been used by brave heroes in the past.
It is said that it can only be used by those who have received the angel's blessing.
Resonates with Hero's Boots-LT.
_______________________
ATK +5%
_______________________
Base Level at least 210:
POW +2, P.ATK +1.
_______________________
For each 2 Refine Levels:
ATK +15
_______________________
For each 3 Refine Levels:
Increases damage of Back Stab by 25%.
_______________________
Refine Level +7:
Increases Physical Damage against enemies of every element by 15%.
Enables the use of Level 10 Fatal Menace.
_______________________
Refine Level +9:
Increases Attack Speed (decreases After Attack Delay by 10%).
Increases damage of Fatal Menace by 15%.
_______________________
Refine Level +11:
Decreases After Skill Delay by 10%.
Increases Melee Physical Damage by 20%.
_______________________
When equipped with Hero's Boots-LT:
ATK +10%, P.ATK +2.
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[Bonus by Grade]
[Grade D]: ATK +3%
[Grade C]: Melee Physical Damage +15%. P.ATK +1
[Grade B]: POW +3, P.ATK +2.
_______________________
Type: Dagger
Attack: 220
Weight: 120
Weapon Level: 5
_______________________
Requirement:
Base Level 190
Novice
It is said that it can only be used by those who have received the angel's blessing.
Resonates with Hero's Boots-LT.
_______________________
ATK +5%
_______________________
Base Level at least 210:
POW +2, P.ATK +1.
_______________________
For each 2 Refine Levels:
ATK +15
_______________________
For each 3 Refine Levels:
Increases damage of Back Stab by 25%.
_______________________
Refine Level +7:
Increases Physical Damage against enemies of every element by 15%.
Enables the use of Level 10 Fatal Menace.
_______________________
Refine Level +9:
Increases Attack Speed (decreases After Attack Delay by 10%).
Increases damage of Fatal Menace by 15%.
_______________________
Refine Level +11:
Decreases After Skill Delay by 10%.
Increases Melee Physical Damage by 20%.
_______________________
When equipped with Hero's Boots-LT:
ATK +10%, P.ATK +2.
_______________________
[Bonus by Grade]
[Grade D]: ATK +3%
[Grade C]: Melee Physical Damage +15%. P.ATK +1
[Grade B]: POW +3, P.ATK +2.
_______________________
Type: Dagger
Attack: 220
Weight: 120
Weapon Level: 5
_______________________
Requirement:
Base Level 190
Novice
Equipment Reform
Available through the reform system Hero_Weapon_Hammer_6
- Blacksmith Blessing × 14
Available through the reform system Plus7_Refine_NPC
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Weapon
Weight
1200
Range
1
Acquisition method
Equipment reform
Job Requirements
Novice
Yes
Super Novice
Yes
Requirements
Weapon Level
5
Min Level
190
Scripts
Script .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; bonus bBaseAtk,15*(.@r/2); bonus2 bSkillAtk,"RG_BACKSTAP",25*(.@r/3); if (BaseLevel>=210) { bonus bPAtk,1; bonus bPow,2; } if (.@r>=7) { skill "SC_FATALMENACE",10; bonus2 bAddEle,Ele_All,15; if (.@r>=9) { bonus bAspdRate,10; bonus2 bSkillAtk,"SC_FATALMENACE",15; if (.@r>=11) { bonus bShortAtkRate,20; bonus bDelayrate,-10; } } } if (.@g>=ENCHANTGRADE_D) { bonus bAtkRate,3; if (.@g>=ENCHANTGRADE_C) { bonus bShortAtkRate,15; bonus bPAtk,1; if (.@g>=ENCHANTGRADE_B) { bonus bPAtk,2; bonus bPow,3; } } }
.@g = getenchantgrade();
.@r = getrefine();
bonus bAtkRate,5;
bonus bBaseAtk,15*(.@r/2);
bonus2 bSkillAtk,"RG_BACKSTAP",25*(.@r/3);
if (BaseLevel>=210) {
bonus bPAtk,1;
bonus bPow,2;
}
if (.@r>=7) {
skill "SC_FATALMENACE",10;
bonus2 bAddEle,Ele_All,15;
if (.@r>=9) {
bonus bAspdRate,10;
bonus2 bSkillAtk,"SC_FATALMENACE",15;
if (.@r>=11) {
bonus bShortAtkRate,20;
bonus bDelayrate,-10;
}
}
}
if (.@g>=ENCHANTGRADE_D) {
bonus bAtkRate,3;
if (.@g>=ENCHANTGRADE_C) {
bonus bShortAtkRate,15;
bonus bPAtk,1;
if (.@g>=ENCHANTGRADE_B) {
bonus bPAtk,2;
bonus bPow,3;
}
}
}