ID #510038
Weapon
Paradise Shadow Chaser Dagger
Buy Price: N/A
Sell Price: N/A
A high-quality dagger made by the Paradise Group.
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MATK +180
ATK +3%
MATK +3%
_______________________
For each Level of Plagiarism:
Decreases After Skill Delay by 1%.
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Base Level at least 105:
Increases damage of Fatal Menace by 25%.
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Base Level at least 110:
Increases Damage against enemies of every size by 15%.
Increases Melee Physical Damage by 15%.
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Base Level at least 115:
Increases damage of Fatal Menace by additional 15%.
Increases Magical Damage with Neutral and Fire element by 15%.
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Type: Dagger
Attack: 180
Weight: 0
Weapon Level: 4
Refineable: No
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Requirement:
Base Level 100
Shadow Chaser
_______________________
MATK +180
ATK +3%
MATK +3%
_______________________
For each Level of Plagiarism:
Decreases After Skill Delay by 1%.
_______________________
Base Level at least 105:
Increases damage of Fatal Menace by 25%.
_______________________
Base Level at least 110:
Increases Damage against enemies of every size by 15%.
Increases Melee Physical Damage by 15%.
_______________________
Base Level at least 115:
Increases damage of Fatal Menace by additional 15%.
Increases Magical Damage with Neutral and Fire element by 15%.
_______________________
Type: Dagger
Attack: 180
Weight: 0
Weapon Level: 4
Refineable: No
_______________________
Requirement:
Base Level 100
Shadow Chaser
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Weapon
Range
1
Job Requirements
Rogue
Yes
Requirements
Weapon Level
4
Min Level
100
Scripts
Script .@l = BaseLevel; .@a = getskilllv("RG_PLAGIARISM"); bonus bMatkRate,3; bonus bDelayrate,-1*.@a; bonus bAtkRate,3; if (.@l>=105) { bonus2 bSkillAtk,"SC_FATALMENACE",25; bonus bAspd,1; if (.@l>=110) { bonus bShortAtkRate,15; bonus2 bAddSize,Size_All,15; bonus2 bMagicAddSize,Size_All,15; if (.@l>=115) { bonus2 bSkillAtk,"SC_FATALMENACE",15; bonus2 bMagicAtkEle,Ele_Neutral,15; bonus2 bMagicAtkEle,Ele_Fire,15; } } }
.@l = BaseLevel;
.@a = getskilllv("RG_PLAGIARISM");
bonus bMatkRate,3;
bonus bDelayrate,-1*.@a;
bonus bAtkRate,3;
if (.@l>=105) {
bonus2 bSkillAtk,"SC_FATALMENACE",25;
bonus bAspd,1;
if (.@l>=110) {
bonus bShortAtkRate,15;
bonus2 bAddSize,Size_All,15;
bonus2 bMagicAddSize,Size_All,15;
if (.@l>=115) {
bonus2 bSkillAtk,"SC_FATALMENACE",15;
bonus2 bMagicAtkEle,Ele_Neutral,15;
bonus2 bMagicAtkEle,Ele_Fire,15;
}
}
}