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ID #510034 Weapon

Illusion Ancient Dagger [2]

Buy Price: N/A Sell Price: N/A
A dagger used in ancient rituals and rituals, it has an unknown power.
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MATK +180
MaxSP +100
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Increases Natrual SP Recovery by 10%.
Physical attacks have a chance to increase MATK by 10% and MATK by 70 for 10 seconds.
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Refine Level +7:
Increases Magical Damage with every element by 15%.
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Refine Level +9:
Increases Magical Damage against enemies of Medium and Large size by 20%.
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Refine Level +11:
Magical attacks have a certain chance to increase Magical Damage against monsters of every race by 15% for 10 seconds.
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When equipped with Illusion Guard:
Refine Level of Illusion Ancient Dagger and Illusion Guard is +7 or higher:
Perfect HIT +10%

Total Refine Level of entire set at least +18:
Increases Magical Damage with every element by additional 15%.
Melee physical attacks have certain chance to auto-cast Level 3 Killing Cloud.

Total Refine Level of entire set at least +22:
When Killing Cloud is used:
Magical attacks have a certain chance to auto-cast Level 4 Poison Buster for 30 seconds.
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Type: Dagger
Attack: 107
Weight: 60
Weapon Level: 4
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Requirement:
Base Level 120
Shadow Chaser classes

Equipment Slots

Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2

Basic Information

Weapon
600
1

Job Requirements

Yes

Requirements

4
120

Scripts

.@r = getrefine(); bonus bSPrecovRate,10; bonus bMaxSP,100; autobonus "{ bonus bMatkRate,10; bonus bMatk,70; }",1,10000,BF_WEAPON; if (.@r>=7) { bonus2 bMagicAtkEle,Ele_All,15; if (.@r>=9) { bonus2 bMagicAddSize,Size_Medium,20; bonus2 bMagicAddSize,Size_Large,20; if (.@r>=11) { autobonus "{ bonus2 bMagicAddRace,RC_All,15; }",1,10000,BF_MAGIC; } } }
.@r = getrefine();
bonus bSPrecovRate,10;
bonus bMaxSP,100;
autobonus "{ bonus bMatkRate,10; bonus bMatk,70; }",1,10000,BF_WEAPON;
if (.@r>=7) {
   bonus2 bMagicAtkEle,Ele_All,15;
   if (.@r>=9) {
      bonus2 bMagicAddSize,Size_Medium,20;
      bonus2 bMagicAddSize,Size_Large,20;
      if (.@r>=11) {
         autobonus "{ bonus2 bMagicAddRace,RC_All,15; }",1,10000,BF_MAGIC;
      }
   }
}
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