ID #500062
Weapon
Devil Cursed Sword [2]
Buy Price: N/A
Sell Price: N/A
A one-handed sword specialized in magic attacks because of the devil's curse.
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MATK +220
MATK +5%, SPL +2
Increases damage of Napalm Vulcan Strike by 5%.
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Refine Level +5:
Increases damage of Napalm Vulcan Strike by additional 10%.
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Refine Level +7:
Increases Magical Damage with Ghost and Neutral element by 5%.
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Refine Level +9:
Increases damage of Napalm Vulcan Strike by additional 10%.
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Refine Level +10:
Decreases After Skill Delay by 10%.
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Refine Level +11:
Increases damage of Napalm Vulcan Strike by additional 5%.
Increases damage of Ground Gravitation by 15%.
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[Bonus by Grade]
[Grade D]: Magical Damage with Ghost and Neutral element +10%.
[Grade C]: Magical Damage against enemies of every size +10%.
[Grade B]: Magical Damage against enemies of every race +10%.
[Grade A]: Magical Damage against enemies of every element +10%.
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Type: One-Handed Sword
Attack: 110
Weight: 120
Weapon Level: 5
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Requirement:
Base Level 215
Hyper Novice
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MATK +220
MATK +5%, SPL +2
Increases damage of Napalm Vulcan Strike by 5%.
_______________________
Refine Level +5:
Increases damage of Napalm Vulcan Strike by additional 10%.
_______________________
Refine Level +7:
Increases Magical Damage with Ghost and Neutral element by 5%.
_______________________
Refine Level +9:
Increases damage of Napalm Vulcan Strike by additional 10%.
_______________________
Refine Level +10:
Decreases After Skill Delay by 10%.
_______________________
Refine Level +11:
Increases damage of Napalm Vulcan Strike by additional 5%.
Increases damage of Ground Gravitation by 15%.
_______________________
[Bonus by Grade]
[Grade D]: Magical Damage with Ghost and Neutral element +10%.
[Grade C]: Magical Damage against enemies of every size +10%.
[Grade B]: Magical Damage against enemies of every race +10%.
[Grade A]: Magical Damage against enemies of every element +10%.
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Type: One-Handed Sword
Attack: 110
Weight: 120
Weapon Level: 5
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Requirement:
Base Level 215
Hyper Novice
Equipment Reform
Available through the reform system Injustice_Weapon_Hammer
- Blacksmith Blessing × 14
Available through the reform system Plus7_Refine_NPC
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Weapon
Weight
1200
Range
1
Acquisition method
Equipment reform
Job Requirements
Super Novice
Yes
Requirements
Weapon Level
5
Min Level
215
Scripts
Script .@g = getenchantgrade(); .@r = getrefine(); bonus bMatkRate,5; bonus bSpl,2; bonus2 bSkillAtk,"HN_NAPALM_VULCAN_STRIKE",5; if (.@r>=5) { bonus2 bSkillAtk,"HN_NAPALM_VULCAN_STRIKE",10; if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Neutral,5; bonus2 bMagicAtkEle,Ele_Ghost,5; if (.@r>=9) { bonus2 bSkillAtk,"HN_NAPALM_VULCAN_STRIKE",10; if (.@r>=10) { bonus bDelayrate,-10; if (.@r>=11) { bonus2 bSkillAtk,"HN_GROUND_GRAVITATION",15; bonus2 bSkillAtk,"HN_NAPALM_VULCAN_STRIKE",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus2 bMagicAtkEle,Ele_Neutral,10; bonus2 bMagicAtkEle,Ele_Ghost,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bMagicAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bMagicAddRace,RC_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bMagicAddEle,Ele_All,10; } } } }
.@g = getenchantgrade();
.@r = getrefine();
bonus bMatkRate,5;
bonus bSpl,2;
bonus2 bSkillAtk,"HN_NAPALM_VULCAN_STRIKE",5;
if (.@r>=5) {
bonus2 bSkillAtk,"HN_NAPALM_VULCAN_STRIKE",10;
if (.@r>=7) {
bonus2 bMagicAtkEle,Ele_Neutral,5;
bonus2 bMagicAtkEle,Ele_Ghost,5;
if (.@r>=9) {
bonus2 bSkillAtk,"HN_NAPALM_VULCAN_STRIKE",10;
if (.@r>=10) {
bonus bDelayrate,-10;
if (.@r>=11) {
bonus2 bSkillAtk,"HN_GROUND_GRAVITATION",15;
bonus2 bSkillAtk,"HN_NAPALM_VULCAN_STRIKE",5;
}
}
}
}
}
if (.@g>=ENCHANTGRADE_D) {
bonus2 bMagicAtkEle,Ele_Neutral,10;
bonus2 bMagicAtkEle,Ele_Ghost,10;
if (.@g>=ENCHANTGRADE_C) {
bonus2 bMagicAddSize,Size_All,10;
if (.@g>=ENCHANTGRADE_B) {
bonus2 bMagicAddRace,RC_All,10;
if (.@g>=ENCHANTGRADE_A) {
bonus2 bMagicAddEle,Ele_All,10;
}
}
}
}