ID #500061
Weapon
[Not For Sale] Light Blade [2]
Buy Price: N/A
Sell Price: N/A
A sword of light that is said to have been used by a warrior of the past.
It resonates with Ancient Hero's Boots.
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MATK +170
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For each 2 Refine Levels:
MATK +10
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For each 3 Refine Levels:
Increases damage of Pressure and Genesis Ray by 5%.
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Refine Level +9:
Decreases Variable Casting Time by 10%.
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Refine Level +11:
Increases Magical Damage with Holy element by 15%.
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When equipped with Ancient Hero's Boots:
Random chance to increase INT by 20 and MATK by 15% for 7 seconds when dealing magical damage.
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Type: Sword
Attack: 130
Weight: 100
Weapon Level: 4
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Requirement:
Base Level 100
Royal Guard
It resonates with Ancient Hero's Boots.
_______________________
MATK +170
_______________________
For each 2 Refine Levels:
MATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Pressure and Genesis Ray by 5%.
_______________________
Refine Level +9:
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +11:
Increases Magical Damage with Holy element by 15%.
_______________________
When equipped with Ancient Hero's Boots:
Random chance to increase INT by 20 and MATK by 15% for 7 seconds when dealing magical damage.
_______________________
Type: Sword
Attack: 130
Weight: 100
Weapon Level: 4
_______________________
Requirement:
Base Level 100
Royal Guard
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Weapon
Weight
1000
Range
1
Job Requirements
Crusader
Yes
Requirements
Weapon Level
4
Min Level
100
Scripts
Script .@r = getrefine(); bonus bMatk,(.@r/2)*10; bonus2 bSkillAtk,"PA_PRESSURE",5*(.@r/3); bonus2 bSkillAtk,"LG_RAYOFGENESIS",(.@r/3)*5; if (.@r>=9) bonus bVariableCastrate,-10; if (.@r>=11) bonus2 bMagicAtkEle,Ele_Holy,15;
.@r = getrefine(); bonus bMatk,(.@r/2)*10; bonus2 bSkillAtk,"PA_PRESSURE",5*(.@r/3); bonus2 bSkillAtk,"LG_RAYOFGENESIS",(.@r/3)*5; if (.@r>=9) bonus bVariableCastrate,-10; if (.@r>=11) bonus2 bMagicAtkEle,Ele_Holy,15;