ID #500046
Weapon
Poenitentia Orbis [2]
Buy Price: N/A
Sell Price: N/A
A one-handed sword filled with the pain of bereavement.
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ATK +5%
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Increases damage of Shield Chain Rush and Double Bowling Bash by 10%.
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For each 2 Refine Levels:
Increases damage of Shield Boomerang and Backstab by 3%.
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Refine Level +7:
Increases Attack Speed (decreases After Attack Delay by 20%).
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Refine Level +9:
Increases damage of Shield Boomerang and Backstab by additional 25%.
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Refine Level +9:
Increases Physical Damage against enemies of every size by 15%.
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[Bonus by Grade]
[Grade D]: Damage of Shield Chain Rush and Double Bowling Bash +5%
[Grade C]: Damage of Shield Chain Rush and Double Bowling Bash +3%. P.ATK +1
[Grade B]: Damage of Shield Chain Rush and Double Bowling Bash +5%. POW +1
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Type: Sword
Attack: 260
Weight: 160
Weapon Level: 5
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Requirement:
Base Level 230
Hyper Novice
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ATK +5%
_______________________
Increases damage of Shield Chain Rush and Double Bowling Bash by 10%.
_______________________
For each 2 Refine Levels:
Increases damage of Shield Boomerang and Backstab by 3%.
_______________________
Refine Level +7:
Increases Attack Speed (decreases After Attack Delay by 20%).
_______________________
Refine Level +9:
Increases damage of Shield Boomerang and Backstab by additional 25%.
_______________________
Refine Level +9:
Increases Physical Damage against enemies of every size by 15%.
_______________________
[Bonus by Grade]
[Grade D]: Damage of Shield Chain Rush and Double Bowling Bash +5%
[Grade C]: Damage of Shield Chain Rush and Double Bowling Bash +3%. P.ATK +1
[Grade B]: Damage of Shield Chain Rush and Double Bowling Bash +5%. POW +1
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Type: Sword
Attack: 260
Weight: 160
Weapon Level: 5
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Requirement:
Base Level 230
Hyper Novice
Equipment Reform
Available through the reform system Poenitentia_Hammer
- Blacksmith Blessing × 14
Available through the reform system Plus7_Refine_NPC
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Weapon
Weight
1600
Range
1
Acquisition method
Equipment reform
Job Requirements
Super Novice
Yes
Requirements
Weapon Level
5
Min Level
230
Scripts
Script .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; bonus2 bSkillAtk,"HN_SHIELD_CHAIN_RUSH",10; bonus2 bSkillAtk,"HN_DOUBLEBOWLINGBASH",10; bonus2 bSkillAtk,"CR_SHIELDBOOMERANG",3*(.@r/2); bonus2 bSkillAtk,"RG_BACKSTAP",3*(.@r/2); if (.@r>=7) { bonus bAspdRate,20; if (.@r>=9) { bonus2 bSkillAtk,"CR_SHIELDBOOMERANG",25; bonus2 bSkillAtk,"RG_BACKSTAP",25; if (.@r>=11) { bonus2 bAddSize,Size_All,15; } } } if (.@g >= ENCHANTGRADE_D) { bonus2 bSkillAtk,"HN_DOUBLEBOWLINGBASH",5; bonus2 bSkillAtk,"HN_SHIELD_CHAIN_RUSH",5; if (.@g >= ENCHANTGRADE_C) { bonus bPAtk,1; bonus2 bSkillAtk,"HN_DOUBLEBOWLINGBASH",3; bonus2 bSkillAtk,"HN_SHIELD_CHAIN_RUSH",3; if (.@g >= ENCHANTGRADE_B) { bonus bPow,1; bonus2 bSkillAtk,"HN_DOUBLEBOWLINGBASH",5; bonus2 bSkillAtk,"HN_SHIELD_CHAIN_RUSH",5; } } }
.@g = getenchantgrade();
.@r = getrefine();
bonus bAtkRate,5;
bonus2 bSkillAtk,"HN_SHIELD_CHAIN_RUSH",10;
bonus2 bSkillAtk,"HN_DOUBLEBOWLINGBASH",10;
bonus2 bSkillAtk,"CR_SHIELDBOOMERANG",3*(.@r/2);
bonus2 bSkillAtk,"RG_BACKSTAP",3*(.@r/2);
if (.@r>=7) {
bonus bAspdRate,20;
if (.@r>=9) {
bonus2 bSkillAtk,"CR_SHIELDBOOMERANG",25;
bonus2 bSkillAtk,"RG_BACKSTAP",25;
if (.@r>=11) {
bonus2 bAddSize,Size_All,15;
}
}
}
if (.@g >= ENCHANTGRADE_D) {
bonus2 bSkillAtk,"HN_DOUBLEBOWLINGBASH",5;
bonus2 bSkillAtk,"HN_SHIELD_CHAIN_RUSH",5;
if (.@g >= ENCHANTGRADE_C) {
bonus bPAtk,1;
bonus2 bSkillAtk,"HN_DOUBLEBOWLINGBASH",3;
bonus2 bSkillAtk,"HN_SHIELD_CHAIN_RUSH",3;
if (.@g >= ENCHANTGRADE_B) {
bonus bPow,1;
bonus2 bSkillAtk,"HN_DOUBLEBOWLINGBASH",5;
bonus2 bSkillAtk,"HN_SHIELD_CHAIN_RUSH",5;
}
}
}