ID #500043
Weapon
Super Ignition Booster Saber
Buy Price: N/A
Sell Price: N/A
A one-handed sword designed to help adventurers grow.
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Cannot be refined normally.
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Critical +15
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For each Refine Level:
ATK +3
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For each 15 Base Level:
ATK +3 (Applies up to Base Level 195)
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Refine Level +7:
For each Level of Sword Mastery:
Increases Attack Speed (decreases After Attack Delay by 1%).
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Refine Level +9:
Increases Critical Damage by 10%.
Increases damage of Ignition Break by 25%.
Random chance to auto-cast Level 2 Ignition Break when dealing melee physical attacks.
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Refine Level +11:
Critical +15
Increases Physical Damage against enemies of every size by 15%.
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Refine Level +11:
Increases damage of Ignition Break by additional 15%.
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Type: Sword
Attack: 190
Weight: 0
Weapon Level: 4
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Requirement:
Base Level 100
Novice classes
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Cannot be refined normally.
_______________________
Critical +15
_______________________
For each Refine Level:
ATK +3
_______________________
For each 15 Base Level:
ATK +3 (Applies up to Base Level 195)
_______________________
Refine Level +7:
For each Level of Sword Mastery:
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
Refine Level +9:
Increases Critical Damage by 10%.
Increases damage of Ignition Break by 25%.
Random chance to auto-cast Level 2 Ignition Break when dealing melee physical attacks.
_______________________
Refine Level +11:
Critical +15
Increases Physical Damage against enemies of every size by 15%.
_______________________
Refine Level +11:
Increases damage of Ignition Break by additional 15%.
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Type: Sword
Attack: 190
Weight: 0
Weapon Level: 4
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Requirement:
Base Level 100
Novice classes
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Weapon
Range
1
Job Requirements
Novice
Yes
Super Novice
Yes
Requirements
Weapon Level
4
Min Level
100
Scripts
Script .@r = getrefine(); bonus bCritical,15; bonus bBaseAtk,3*.@r; bonus bBaseAtk,3*(min(BaseLevel,195)/15); if (.@r>=7) { bonus bAspdRate,getskilllv("SM_SWORD"); if (.@r>=9) { bonus bCritAtkRate,10; bonus2 bSkillAtk,"RK_IGNITIONBREAK",25; bonus3 bAutoSpell,"RK_IGNITIONBREAK",2,1; if (.@r>=11) { bonus2 bAddSize,Size_All,15; bonus bCritical,15; if (.@r>=13) { bonus2 bSkillAtk,"RK_IGNITIONBREAK",15; } } } }
.@r = getrefine();
bonus bCritical,15;
bonus bBaseAtk,3*.@r;
bonus bBaseAtk,3*(min(BaseLevel,195)/15);
if (.@r>=7) {
bonus bAspdRate,getskilllv("SM_SWORD");
if (.@r>=9) {
bonus bCritAtkRate,10;
bonus2 bSkillAtk,"RK_IGNITIONBREAK",25;
bonus3 bAutoSpell,"RK_IGNITIONBREAK",2,1;
if (.@r>=11) {
bonus2 bAddSize,Size_All,15;
bonus bCritical,15;
if (.@r>=13) {
bonus2 bSkillAtk,"RK_IGNITIONBREAK",15;
}
}
}
}