ID #500038
Weapon
Light Blade-LT [2]
Buy Price: N/A
Sell Price: N/A
An improved version of the sword of light said to have been used by a certain hero.
Resonates with Hero's Boots-LT.
_______________________
MATK +195
MATK +5%
_______________________
Base Level at least 210:
SPL +2, S.MATK +1.
_______________________
For each 2 Refine Levels:
MATK +15
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For each 3 Refine Levels:
Increases damage of Pressure and Genesis Ray by 5%.
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Refine Level +7:
Decreases Variable Casting Time by 10%.
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Refine Level +9:
Increases Magical Damage with Neutral and Holy element by 15%.
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Refine Level +11:
Increases Magical Damage against enemies of every size by 15%.
Increases damage of Pressure and Genesis Ray by additional 30%.
_______________________
When equipped with Hero's Boots-LT:
MATK +10%, S.MATK +2.
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[Bonus by Grade]
[Grade D]: MATK +3%
[Grade C]: Magical Damage of Neutral and Holy element +15%. S.MATK +1
[Grade B]: SPL +3, S.MATK +2.
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Type: Sword
Attack: 130
Weight: 120
Weapon Level: 5
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Requirement:
Base Level 190
Royal Guard classes
Resonates with Hero's Boots-LT.
_______________________
MATK +195
MATK +5%
_______________________
Base Level at least 210:
SPL +2, S.MATK +1.
_______________________
For each 2 Refine Levels:
MATK +15
_______________________
For each 3 Refine Levels:
Increases damage of Pressure and Genesis Ray by 5%.
_______________________
Refine Level +7:
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +9:
Increases Magical Damage with Neutral and Holy element by 15%.
_______________________
Refine Level +11:
Increases Magical Damage against enemies of every size by 15%.
Increases damage of Pressure and Genesis Ray by additional 30%.
_______________________
When equipped with Hero's Boots-LT:
MATK +10%, S.MATK +2.
_______________________
[Bonus by Grade]
[Grade D]: MATK +3%
[Grade C]: Magical Damage of Neutral and Holy element +15%. S.MATK +1
[Grade B]: SPL +3, S.MATK +2.
_______________________
Type: Sword
Attack: 130
Weight: 120
Weapon Level: 5
_______________________
Requirement:
Base Level 190
Royal Guard classes
Equipment Reform
Available through the reform system Hero_Weapon_Hammer_1
- Blacksmith Blessing × 14
Available through the reform system Plus7_Refine_NPC
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Weapon
Weight
1200
Range
1
Acquisition method
Equipment reform
Job Requirements
Crusader
Yes
Requirements
Weapon Level
5
Min Level
190
Scripts
Script .@g = getenchantgrade(); .@r = getrefine(); bonus bMatkRate,5; if (BaseLevel>=210) { bonus bSMatk,1; bonus bSpl,2; } if (.@r>=7) { bonus bVariableCastrate,-10; if (.@r>=9) { bonus2 bMagicAtkEle,Ele_Holy,15; bonus2 bMagicAtkEle,Ele_Neutral,15; if (.@r>=11) { bonus2 bMagicAddSize,Size_All,15; bonus2 bSkillAtk,"LG_RAYOFGENESIS",30; bonus2 bSkillAtk,"PA_PRESSURE",30; } } } if (.@g >= ENCHANTGRADE_D) { bonus bMatkRate,3; if (.@g >= ENCHANTGRADE_C) { bonus2 bMagicAtkEle,Ele_Holy,15; bonus2 bMagicAtkEle,Ele_Neutral,15; bonus bSMatk,1; if (.@g >= ENCHANTGRADE_B) { bonus bSMatk,2; bonus bSpl,3; } } } bonus bMatk,15*(.@r/2); bonus2 bSkillAtk,"LG_RAYOFGENESIS",5*(.@r/3); bonus2 bSkillAtk,"PA_PRESSURE",5*(.@r/3);
.@g = getenchantgrade();
.@r = getrefine();
bonus bMatkRate,5;
if (BaseLevel>=210) {
bonus bSMatk,1;
bonus bSpl,2;
}
if (.@r>=7) {
bonus bVariableCastrate,-10;
if (.@r>=9) {
bonus2 bMagicAtkEle,Ele_Holy,15;
bonus2 bMagicAtkEle,Ele_Neutral,15;
if (.@r>=11) {
bonus2 bMagicAddSize,Size_All,15;
bonus2 bSkillAtk,"LG_RAYOFGENESIS",30;
bonus2 bSkillAtk,"PA_PRESSURE",30;
}
}
}
if (.@g >= ENCHANTGRADE_D) {
bonus bMatkRate,3;
if (.@g >= ENCHANTGRADE_C) {
bonus2 bMagicAtkEle,Ele_Holy,15;
bonus2 bMagicAtkEle,Ele_Neutral,15;
bonus bSMatk,1;
if (.@g >= ENCHANTGRADE_B) {
bonus bSMatk,2;
bonus bSpl,3;
}
}
}
bonus bMatk,15*(.@r/2);
bonus2 bSkillAtk,"LG_RAYOFGENESIS",5*(.@r/3);
bonus2 bSkillAtk,"PA_PRESSURE",5*(.@r/3);