ID #490413
Armor
Twin Head Dragon Ring [1]
Buy Price: N/A
Sell Price: N/A
MaxHP, MaxSP +15%.
ASPD +10%
_______________________
Increases Damage against monsters of every size by 3%.
_______________________
Base INT at least 125:
Decreases After Skill Delay by 15%.
_______________________
Base DEX at least 125:
Increases Ranged Physical Damage by 15%.
_______________________
When equipped as Accessory Right:
When Level 10 99Dragon Breath is learned:
Increases damage of Dragon Breath by 50%.
_______________________
When equipped as Accessory Left:
When Level 10 99Dragon Breath - Water is learned:
Increases damage of Dragon Breath by 50%.
_______________________
Type: Accessory
Defense: 0
Weight: 10
Armor Level: 1
_______________________
Requirement:
Base Level 100
Rune Knight
ASPD +10%
_______________________
Increases Damage against monsters of every size by 3%.
_______________________
Base INT at least 125:
Decreases After Skill Delay by 15%.
_______________________
Base DEX at least 125:
Increases Ranged Physical Damage by 15%.
_______________________
When equipped as Accessory Right:
When Level 10 99Dragon Breath is learned:
Increases damage of Dragon Breath by 50%.
_______________________
When equipped as Accessory Left:
When Level 10 99Dragon Breath - Water is learned:
Increases damage of Dragon Breath by 50%.
_______________________
Type: Accessory
Defense: 0
Weight: 10
Armor Level: 1
_______________________
Requirement:
Base Level 100
Rune Knight
Basic Information
Type
Armor
Weight
100
Job Requirements
Knight
Yes
Requirements
Armor Level
1
Min Level
100
Scripts
Script .@p = getitempos(); bonus bMaxHPrate,15; bonus bMaxSPrate,15; bonus bAspdRate,10; bonus bDelayrate,-15; if (readparam(bDex)>=125) bonus bLongAtkRate,15; if (.@p == EQP_ACC_L) { if (getskilllv("RK_DRAGONBREATH") == 10) { bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",50; } } if (.@p == EQP_ACC_R) { if (getskilllv("RK_DRAGONBREATH_WATER") == 10) { bonus2 bSkillAtk,"RK_DRAGONBREATH",50; } }
.@p = getitempos();
bonus bMaxHPrate,15;
bonus bMaxSPrate,15;
bonus bAspdRate,10;
bonus bDelayrate,-15;
if (readparam(bDex)>=125)
bonus bLongAtkRate,15;
if (.@p == EQP_ACC_L) {
if (getskilllv("RK_DRAGONBREATH") == 10) {
bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",50;
}
}
if (.@p == EQP_ACC_R) {
if (getskilllv("RK_DRAGONBREATH_WATER") == 10) {
bonus2 bSkillAtk,"RK_DRAGONBREATH",50;
}
}