ID #490405
Armor
Beast Rings [1]
Buy Price: N/A
Sell Price: N/A
Type: Armor
Weight: 100
Slots: 1
Armor level: 1
Required level: 1
Weight: 100
Slots: 1
Armor level: 1
Required level: 1
Basic Information
Type
Armor
Weight
100
Requirements
Armor Level
1
Min Level
1
Scripts
Script bonus2 bSubRace,RC_All,5; bonus2 bSubRace,RC_Player_Doram,-5; bonus2 bSubRace,RC_Player_Human,-5; bonus2 bExpAddRace,RC_All,5; switch( getpetinfo(PETINFO_EGGID) ) { case 9003: // Poporing_Egg bonus2 bSubRace,RC_Plant,5; bonus2 bExpAddRace,RC_All,15; break; case 9040: // Civil_Servant_Egg bonus2 bSubRace,RC_Angel,5; bonus2 bExpAddRace,RC_All,15; break; case 9015: // Smokie_Egg bonus2 bSubRace,RC_Brute,5; bonus2 bExpAddRace,RC_All,15; break; case 9020: // Sohee_Egg bonus2 bSubRace,RC_Demon,5; bonus2 bExpAddRace,RC_All,15; break; case 9046: // Goblin_Leader_Egg bonus2 bSubRace,RC_Dragon,5; bonus2 bExpAddRace,RC_All,15; break; case 9044: // Shinobi_Egg bonus2 bSubRace,RC_DemiHuman,5; bonus2 bExpAddRace,RC_All,15; break; case 9007: // Steel_Chonchon_Egg bonus2 bSubRace,RC_Insect,5; bonus2 bExpAddRace,RC_All,15; break; case 9018: // Munak_Egg bonus2 bSubRace,RC_Undead,5; bonus2 bExpAddRace,RC_All,15; break; case 9050: // Medusa_Egg bonus2 bSubRace,RC_Formless,5; bonus2 bExpAddRace,RC_All,15; break; case 9062: // Novice_Poring_Egg bonus2 bSubRace,RC_Fish,5; bonus2 bExpAddRace,RC_All,15; break; }
bonus2 bSubRace,RC_All,5;
bonus2 bSubRace,RC_Player_Doram,-5;
bonus2 bSubRace,RC_Player_Human,-5;
bonus2 bExpAddRace,RC_All,5;
switch( getpetinfo(PETINFO_EGGID) ) {
case 9003: // Poporing_Egg
bonus2 bSubRace,RC_Plant,5;
bonus2 bExpAddRace,RC_All,15;
break;
case 9040: // Civil_Servant_Egg
bonus2 bSubRace,RC_Angel,5;
bonus2 bExpAddRace,RC_All,15;
break;
case 9015: // Smokie_Egg
bonus2 bSubRace,RC_Brute,5;
bonus2 bExpAddRace,RC_All,15;
break;
case 9020: // Sohee_Egg
bonus2 bSubRace,RC_Demon,5;
bonus2 bExpAddRace,RC_All,15;
break;
case 9046: // Goblin_Leader_Egg
bonus2 bSubRace,RC_Dragon,5;
bonus2 bExpAddRace,RC_All,15;
break;
case 9044: // Shinobi_Egg
bonus2 bSubRace,RC_DemiHuman,5;
bonus2 bExpAddRace,RC_All,15;
break;
case 9007: // Steel_Chonchon_Egg
bonus2 bSubRace,RC_Insect,5;
bonus2 bExpAddRace,RC_All,15;
break;
case 9018: // Munak_Egg
bonus2 bSubRace,RC_Undead,5;
bonus2 bExpAddRace,RC_All,15;
break;
case 9050: // Medusa_Egg
bonus2 bSubRace,RC_Formless,5;
bonus2 bExpAddRace,RC_All,15;
break;
case 9062: // Novice_Poring_Egg
bonus2 bSubRace,RC_Fish,5;
bonus2 bExpAddRace,RC_All,15;
break;
}