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ID #490098 Armor

Ring of Pazuzu [1]

Buy Price: N/A Sell Price: N/A
A ring with the power of evil spirits of wind and hot air.
It is said that the power of evil spirits overflows when this ring is put on.
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MDEF +15
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INT +7
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Increases Magical Damage against monsters of Small, Medium and Large size by 10%.
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For each 3 Base Level:
Increases damage of Crimson Rock and Chain Lightning by 1%.
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For each Base Level:
Increases damage of Lord of Vermilion by 6%.
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When Level 5 Chain Lightning is learned:
Decreases SP Consumption of Chain Lightning by 35.
Decreases Chain Lightning skill cooldown by 0.5 seconds.
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When Level 5 Drain Life is learned:
Decreases Variable Casting Time by 15%.
Recovers 100 HP and 10 SP when defeating monsters with magical attacks.
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When Level 3 Radius is learned:
Increases Magical Damage with Fire, Wind and Neutral element by 10%.
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When Level 5 Recognized Spell is learned:
Decreases After Skill Delay by 30%.
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When equipped by Warlock and equipped with Liberation of Truth:
Decreases SP Consumption of Crimson Rock by 50.
Decreases Crimson Rock skill cooldown by 2 seconds.
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Type: Accessory
Defense: 10
Weight: 10
Armor Level: 1
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Requirement:
Base Level 100

Basic Information

Armor
100

Requirements

1
100

Scripts

bonus bInt,7; bonus bMdef,15; bonus2 bMagicAddSize,Size_All,10; bonus2 bSkillAtk,"WZ_VERMILION",(BaseLevel*6); bonus2 bSkillAtk,"WL_CRIMSONROCK",(BaseLevel/3); bonus2 bSkillAtk,"WL_CHAINLIGHTNING_ATK",(BaseLevel/3); if (getskilllv("WL_CHAINLIGHTNING") == 5) { bonus2 bSkillUseSP,"WL_CHAINLIGHTNING",35; bonus2 bSkillCooldown,"WL_CHAINLIGHTNING",-500; } if (getskilllv("WL_DRAINLIFE") == 5) { bonus bVariableCastrate,-15; bonus bMagicHPGainValue,100; bonus bMagicSPGainValue,10; } if (getskilllv("WL_RADIUS") == 3) { bonus2 bMagicAtkEle,Ele_Fire,10; bonus2 bMagicAtkEle,Ele_Wind,10; bonus2 bMagicAtkEle,Ele_Neutral,10; } if (getskilllv("WL_RECOGNIZEDSPELL") == 5) bonus bDelayrate,-30;
bonus bInt,7;
bonus bMdef,15;
bonus2 bMagicAddSize,Size_All,10;
bonus2 bSkillAtk,"WZ_VERMILION",(BaseLevel*6);
bonus2 bSkillAtk,"WL_CRIMSONROCK",(BaseLevel/3);
bonus2 bSkillAtk,"WL_CHAINLIGHTNING_ATK",(BaseLevel/3);
if (getskilllv("WL_CHAINLIGHTNING") == 5) {
   bonus2 bSkillUseSP,"WL_CHAINLIGHTNING",35;
   bonus2 bSkillCooldown,"WL_CHAINLIGHTNING",-500;
}
if (getskilllv("WL_DRAINLIFE") == 5) {
   bonus bVariableCastrate,-15;
   bonus bMagicHPGainValue,100;
   bonus bMagicSPGainValue,10;
}
if (getskilllv("WL_RADIUS") == 3) {
   bonus2 bMagicAtkEle,Ele_Fire,10;
   bonus2 bMagicAtkEle,Ele_Wind,10;
   bonus2 bMagicAtkEle,Ele_Neutral,10;
}
if (getskilllv("WL_RECOGNIZEDSPELL") == 5)
   bonus bDelayrate,-30;
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