ID #490083
Armor
Themis Balance [1]
Buy Price: N/A
Sell Price: N/A
A replica of the balance that the Goddess of Law and Law used to measure right and wrong.
_______________________
MDEF +5
_______________________
INT +7
_______________________
For each 5 Base Level:
Increases damage of Genesis Ray by 1%.
_______________________
When Level 5 Inspiration is learned:
Decreases Variable Casting Time of Genesis Ray by 50%.
Decreases SP Consumption of Genesis Ray by 20.
_______________________
When Level 5 Devotion is learned:
Increases Magical Damage against monsters of Boss class by 15%.
_______________________
When Level 5 Hesperus Lit is learned:
Decreases After Skill Delay by 30%.
_______________________
Random chance to receive the following effect for 3 seconds when dealing magical damage:
auto-cast Level 3 Highness Heal on yourself when using Genesis Ray.
_______________________
Type: Accessory
Defense: 10
Weight: 10
Armor Level: 1
_______________________
Requirement:
Base Level 100
_______________________
MDEF +5
_______________________
INT +7
_______________________
For each 5 Base Level:
Increases damage of Genesis Ray by 1%.
_______________________
When Level 5 Inspiration is learned:
Decreases Variable Casting Time of Genesis Ray by 50%.
Decreases SP Consumption of Genesis Ray by 20.
_______________________
When Level 5 Devotion is learned:
Increases Magical Damage against monsters of Boss class by 15%.
_______________________
When Level 5 Hesperus Lit is learned:
Decreases After Skill Delay by 30%.
_______________________
Random chance to receive the following effect for 3 seconds when dealing magical damage:
auto-cast Level 3 Highness Heal on yourself when using Genesis Ray.
_______________________
Type: Accessory
Defense: 10
Weight: 10
Armor Level: 1
_______________________
Requirement:
Base Level 100
Basic Information
Type
Armor
Weight
100
Defense
10
Requirements
Armor Level
1
Min Level
100
Scripts
Script bonus bMdef,5; bonus bInt,7; bonus2 bSkillAtk,"LG_RAYOFGENESIS",(BaseLevel/5); if (getskilllv("LG_INSPIRATION") == 5) { bonus2 bVariableCastrate,"LG_RAYOFGENESIS",-50; bonus2 bSkillUseSP,"LG_RAYOFGENESIS",20; } if (getskilllv("CR_DEVOTION") == 5) bonus2 bMagicAddClass,Class_Boss,15; if (getskilllv("LG_HESPERUSLIT") == 5) bonus bDelayrate,-30;
bonus bMdef,5;
bonus bInt,7;
bonus2 bSkillAtk,"LG_RAYOFGENESIS",(BaseLevel/5);
if (getskilllv("LG_INSPIRATION") == 5) {
bonus2 bVariableCastrate,"LG_RAYOFGENESIS",-50;
bonus2 bSkillUseSP,"LG_RAYOFGENESIS",20;
}
if (getskilllv("CR_DEVOTION") == 5)
bonus2 bMagicAddClass,Class_Boss,15;
if (getskilllv("LG_HESPERUSLIT") == 5)
bonus bDelayrate,-30;