ID #490037
Armor
Dark Ring [1]
Buy Price: N/A
Sell Price: N/A
"If someone with that ring targets you, it will be your last chance."
With those words, he turned into a silent lump of meat.
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STR +5, AGI +5, DEX +5.
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Increases Physical Damage by 5%.
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When Level 5 Cross Impact is learned:
Decreases After Skill Delay by 30%.
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When Level 5 Dark Claw is learned:
Decreases Dark Claw skill cooldown by 25 seconds.
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For each Level of Weapon Crush:
STR +1 , AGI +1,
DEX +1 , ATK +40.
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When Level 5 Cloaking Exceed is learned:
MaxSP +15%, ASPD +2.
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Type: Accessory
Defense: 0
Weight: 10
Armor Level: 1
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Requirement:
Base Level 100
With those words, he turned into a silent lump of meat.
_______________________
STR +5, AGI +5, DEX +5.
_______________________
Increases Physical Damage by 5%.
_______________________
When Level 5 Cross Impact is learned:
Decreases After Skill Delay by 30%.
_______________________
When Level 5 Dark Claw is learned:
Decreases Dark Claw skill cooldown by 25 seconds.
_______________________
For each Level of Weapon Crush:
STR +1 , AGI +1,
DEX +1 , ATK +40.
_______________________
When Level 5 Cloaking Exceed is learned:
MaxSP +15%, ASPD +2.
_______________________
Type: Accessory
Defense: 0
Weight: 10
Armor Level: 1
_______________________
Requirement:
Base Level 100
Basic Information
Type
Armor
Weight
100
Requirements
Armor Level
1
Min Level
100
Scripts
Script .@val = getskilllv("GC_WEAPONCRUSH"); bonus bStr,5+.@val; bonus bAgi,5+.@val; bonus bDex,5+.@val; bonus bBaseAtk,40*.@val; bonus2 bAddRace,RC_All,5; if (getskilllv("GC_CROSSIMPACT") == 5) bonus bDelayrate,-30; if (getskilllv("GC_DARKCROW") == 5) bonus2 bSkillCooldown,"GC_DARKCROW",-25000; if (getskilllv("GC_CLOAKINGEXCEED") == 5) { bonus bMaxSPrate,15; bonus bAspd,2; }
.@val = getskilllv("GC_WEAPONCRUSH");
bonus bStr,5+.@val;
bonus bAgi,5+.@val;
bonus bDex,5+.@val;
bonus bBaseAtk,40*.@val;
bonus2 bAddRace,RC_All,5;
if (getskilllv("GC_CROSSIMPACT") == 5)
bonus bDelayrate,-30;
if (getskilllv("GC_DARKCROW") == 5)
bonus2 bSkillCooldown,"GC_DARKCROW",-25000;
if (getskilllv("GC_CLOAKINGEXCEED") == 5) {
bonus bMaxSPrate,15;
bonus bAspd,2;
}