ID #490010
Armor
Virgo Ring
Buy Price: N/A
Sell Price: N/A
A ring that holds the power of the Virgin, one of the constellations that orbit the ecliptic.
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MaxSP +100
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Increases Attack Speed (decreases After Attack Delay by 5%).
Increases Magical Damage by 5%.
Magical attacks have a certain chance to cause Stun status on your target.
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When equipped by Archbishop classes:
Increases Attack Speed (decreases After Attack Delay by additional 5%).
Increases Magical Damage by additional 5%.
Decreases Variable Casting Time of Judex by 50%.
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When equipped by Archbishop classes:
When equipped with Zodiac:
Increases Magical Damage by additional 15%.
Increases damage of Judex by 50%.
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This item can only be sold to NPCs and moved to storage.
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Type: Accessory
Defense: 0
Weight: 10
Armor Level: 1
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Requirement: None
_______________________
MaxSP +100
_______________________
Increases Attack Speed (decreases After Attack Delay by 5%).
Increases Magical Damage by 5%.
Magical attacks have a certain chance to cause Stun status on your target.
_______________________
When equipped by Archbishop classes:
Increases Attack Speed (decreases After Attack Delay by additional 5%).
Increases Magical Damage by additional 5%.
Decreases Variable Casting Time of Judex by 50%.
_______________________
When equipped by Archbishop classes:
When equipped with Zodiac:
Increases Magical Damage by additional 15%.
Increases damage of Judex by 50%.
_______________________
This item can only be sold to NPCs and moved to storage.
_______________________
Type: Accessory
Defense: 0
Weight: 10
Armor Level: 1
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Requirement: None
Basic Information
Type
Armor
Weight
100
Requirements
Armor Level
1
Scripts
Script bonus bAspdRate,5; bonus bMaxSP,100; bonus bMatkRate,5; bonus3 bAddEff,Eff_Stun,200,ATF_MAGIC; if (eaclass()&EAJL_THIRD && BaseJob == Job_Priest) { bonus bAspdRate,5; bonus bMatkRate,5; bonus2 bVariableCastrate,"AB_JUDEX",-50; }
bonus bAspdRate,5;
bonus bMaxSP,100;
bonus bMatkRate,5;
bonus3 bAddEff,Eff_Stun,200,ATF_MAGIC;
if (eaclass()&EAJL_THIRD && BaseJob == Job_Priest) {
bonus bAspdRate,5;
bonus bMatkRate,5;
bonus2 bVariableCastrate,"AB_JUDEX",-50;
}