ID #480317
Armor
Magic Compression [1]
Buy Price: N/A
Sell Price: N/A
Type: Armor
Defense: 12
Weight: 300
Slots: 1
Armor level: 1
Required level: 100
Defense: 12
Weight: 300
Slots: 1
Armor level: 1
Required level: 100
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Armor
Weight
300
Defense
12
Requirements
Armor Level
1
Min Level
100
Scripts
Script .@r = getrefine(); .@a = getskilllv("SO_EL_SYMPATHY"); .@b = getskilllv("SO_STRIKING"); bonus bAspdRate,5; bonus bMatkRate,5; bonus2 bSubClass,Class_Boss,5; bonus2 bSubClass,Class_Normal,5; bonus2 bSubRace,RC_Player_Human,5; bonus bInt,5*.@a; bonus bDelayrate,-5*.@a; bonus2 bSkillAtk,"MG_FIREBOLT",20*.@b; bonus2 bSkillAtk,"MG_COLDBOLT",20*.@b; bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",20*.@b; bonus2 bSkillAtk,"WZ_EARTHSPIKE",20*.@b; if (getskilllv("SO_SPELLFIST")>=10) bonus3 bAutoSpell,"MG_SAFETYWALL",max(getskilllv("MG_SAFETYWALL"),3),20; if (getskilllv("SO_PSYCHIC_WAVE")>=5) { bonus3 bAutoSpell,"MG_FIREBOLT",getskilllv("MG_FIREBOLT"),20; bonus3 bAutoSpell,"MG_COLDBOLT",getskilllv("MG_COLDBOLT"),20; bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",getskilllv("MG_LIGHTNINGBOLT"),20; bonus3 bAutoSpell,"WZ_EARTHSPIKE",getskilllv("WZ_EARTHSPIKE"),20; bonus3 bAutoSpell,"SO_PSYCHIC_WAVE",getskilllv("SO_PSYCHIC_WAVE"),20; } if (.@r>=7) { bonus bAspdRate,5; bonus bMatkRate,5; } if (.@r>=9) { bonus bAspdRate,10; bonus bMatkRate,10; }
.@r = getrefine();
.@a = getskilllv("SO_EL_SYMPATHY");
.@b = getskilllv("SO_STRIKING");
bonus bAspdRate,5;
bonus bMatkRate,5;
bonus2 bSubClass,Class_Boss,5;
bonus2 bSubClass,Class_Normal,5;
bonus2 bSubRace,RC_Player_Human,5;
bonus bInt,5*.@a;
bonus bDelayrate,-5*.@a;
bonus2 bSkillAtk,"MG_FIREBOLT",20*.@b;
bonus2 bSkillAtk,"MG_COLDBOLT",20*.@b;
bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",20*.@b;
bonus2 bSkillAtk,"WZ_EARTHSPIKE",20*.@b;
if (getskilllv("SO_SPELLFIST")>=10)
bonus3 bAutoSpell,"MG_SAFETYWALL",max(getskilllv("MG_SAFETYWALL"),3),20;
if (getskilllv("SO_PSYCHIC_WAVE")>=5) {
bonus3 bAutoSpell,"MG_FIREBOLT",getskilllv("MG_FIREBOLT"),20;
bonus3 bAutoSpell,"MG_COLDBOLT",getskilllv("MG_COLDBOLT"),20;
bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",getskilllv("MG_LIGHTNINGBOLT"),20;
bonus3 bAutoSpell,"WZ_EARTHSPIKE",getskilllv("WZ_EARTHSPIKE"),20;
bonus3 bAutoSpell,"SO_PSYCHIC_WAVE",getskilllv("SO_PSYCHIC_WAVE"),20;
}
if (.@r>=7) {
bonus bAspdRate,5;
bonus bMatkRate,5;
}
if (.@r>=9) {
bonus bAspdRate,10;
bonus bMatkRate,10;
}