ID #480136
Armor
Magic Swordsman Thanatos's Sword [1]
Buy Price: N/A
Sell Price: N/A
A magic sword said to have been used by a powerful magic swordsman in the past.
Part of that power still resides in it.
_______________________
Base Level at least 210:
P.ATK +3, S.MATK +3.
_______________________
Base Level at least 230:
P.ATK +2, S.MATK +2.
_______________________
For each 3 Refine Levels:
Increases Melee and Ranged Physical Damage by 2%.
Increases Magical Damage with every element by 2%.
_______________________
For each 5 Refine Levels:
Increases Damage against enemies of Medium and Large size by 5%.
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Refine Level +9:
Ignores physical and magical defense of monsters of Dragon and Angel race by 20%.
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Refine Level +11:
Ignores physical and magical defense of monsters of Dragon and Angel race by additional 10%.
_______________________
When equipped with Drooping Thanatos's Dolor:
Decreases Variable Casting Time by 10%.
Refine Level of Drooping Thanatos's Dolor is +7 or higher:
Increases Damage against enemies of Holy and Shadow element by 15%.
Refine Level of Drooping Thanatos's Dolor is +9 or higher:
Increases Damage against enemies of Dragon and Angel race by 15%.
Refine Level of Drooping Thanatos's Dolor is +11 or higher:
Increases Damage against enemies of Medium and Large size by additional 15%.
_______________________
When equipped with either Red Force Pendant or Blue Mental Pendant:
ATK +50, MATK +50.
Increases Damage against enemies of Medium and Large size by additional 15%.
_______________________
Type: Garment
Defense: 60
Weight: 50
Armor Level: 2
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Requirement:
Base Level 180
Part of that power still resides in it.
_______________________
Base Level at least 210:
P.ATK +3, S.MATK +3.
_______________________
Base Level at least 230:
P.ATK +2, S.MATK +2.
_______________________
For each 3 Refine Levels:
Increases Melee and Ranged Physical Damage by 2%.
Increases Magical Damage with every element by 2%.
_______________________
For each 5 Refine Levels:
Increases Damage against enemies of Medium and Large size by 5%.
_______________________
Refine Level +9:
Ignores physical and magical defense of monsters of Dragon and Angel race by 20%.
_______________________
Refine Level +11:
Ignores physical and magical defense of monsters of Dragon and Angel race by additional 10%.
_______________________
When equipped with Drooping Thanatos's Dolor:
Decreases Variable Casting Time by 10%.
Refine Level of Drooping Thanatos's Dolor is +7 or higher:
Increases Damage against enemies of Holy and Shadow element by 15%.
Refine Level of Drooping Thanatos's Dolor is +9 or higher:
Increases Damage against enemies of Dragon and Angel race by 15%.
Refine Level of Drooping Thanatos's Dolor is +11 or higher:
Increases Damage against enemies of Medium and Large size by additional 15%.
_______________________
When equipped with either Red Force Pendant or Blue Mental Pendant:
ATK +50, MATK +50.
Increases Damage against enemies of Medium and Large size by additional 15%.
_______________________
Type: Garment
Defense: 60
Weight: 50
Armor Level: 2
_______________________
Requirement:
Base Level 180
Equipment Reform
Available through the reform system FA_Armor_Reform_1
- Armor Upgrade Stone(Lower) × 200
- Skeletal Armor Piece × 15
- Minneas × 50
- Condensed Sakrai's Wrath × 5
- Condensed Sakrai's Regret × 5
Available through the reform system FA_Armor_Reform_2
- Armor Upgrade Stone(Intermediate) × 200
- Skeletal Armor Piece × 30
- Minneas × 100
- Condensed Sakrai's Wrath × 9
- Condensed Sakrai's Regret × 9
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Armor
Weight
500
Defense
60
Acquisition method
Equipment reform
Requirements
Armor Level
2
Min Level
180
Scripts
Script .@r = getrefine(); if (BaseLevel>=210) { bonus bPAtk,3; bonus bSMatk,3; } if (BaseLevel>=230) { bonus bPAtk,2; bonus bSMatk,2; } if (.@r>=9) { bonus2 bIgnoreDefRaceRate,RC_Angel,20; bonus2 bIgnoreMdefRaceRate,RC_Angel,20; bonus2 bIgnoreDefRaceRate,RC_Dragon,20; bonus2 bIgnoreMdefRaceRate,RC_Dragon,20; if (.@r>=11) { bonus2 bIgnoreDefRaceRate,RC_Angel,10; bonus2 bIgnoreMdefRaceRate,RC_Angel,10; bonus2 bIgnoreDefRaceRate,RC_Dragon,10; bonus2 bIgnoreMdefRaceRate,RC_Dragon,10; } } bonus2 bMagicAtkEle,Ele_All,2*(.@r/3); bonus bShortAtkRate,2*(.@r/3); bonus bLongAtkRate,2*(.@r/3); bonus2 bAddSize,Size_Medium,5*(.@r/5); bonus2 bMagicAddSize,Size_Medium,5*(.@r/5); bonus2 bAddSize,Size_Large,5*(.@r/5); bonus2 bMagicAddSize,Size_Large,5*(.@r/5);
.@r = getrefine();
if (BaseLevel>=210) {
bonus bPAtk,3;
bonus bSMatk,3;
}
if (BaseLevel>=230) {
bonus bPAtk,2;
bonus bSMatk,2;
}
if (.@r>=9) {
bonus2 bIgnoreDefRaceRate,RC_Angel,20;
bonus2 bIgnoreMdefRaceRate,RC_Angel,20;
bonus2 bIgnoreDefRaceRate,RC_Dragon,20;
bonus2 bIgnoreMdefRaceRate,RC_Dragon,20;
if (.@r>=11) {
bonus2 bIgnoreDefRaceRate,RC_Angel,10;
bonus2 bIgnoreMdefRaceRate,RC_Angel,10;
bonus2 bIgnoreDefRaceRate,RC_Dragon,10;
bonus2 bIgnoreMdefRaceRate,RC_Dragon,10;
}
}
bonus2 bMagicAtkEle,Ele_All,2*(.@r/3);
bonus bShortAtkRate,2*(.@r/3);
bonus bLongAtkRate,2*(.@r/3);
bonus2 bAddSize,Size_Medium,5*(.@r/5);
bonus2 bMagicAddSize,Size_Medium,5*(.@r/5);
bonus2 bAddSize,Size_Large,5*(.@r/5);
bonus2 bMagicAddSize,Size_Large,5*(.@r/5);