ID #480134
Armor
Avareco [1]
Buy Price: N/A
Sell Price: N/A
He had an ordinary cloak, but due to the magical interference device installed by Illusion and his friends, he was transformed into a ferocious figure worthy of the name "Greed".
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MaxHP +5%
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Decreases damage received from Players by 5%.
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For each Level of Cross Impact:
Increases damage of Counter Slash by 6%.
Increases damage of Cross Impact by 30%.
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When Level 5 Cross Impact is learned:
Decreases Dark Illusion skill cooldown by 4 seconds.
Decreases Hallucination Walk skill cooldown by 20 seconds.
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When Level 5 Hallucination Walk is learned:
Decreases damage taken from Water attacks by 100%.
Decreases damage taken from Holy attacks by 30%.
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Refine Level +7:
MaxHP +5%
Increases Physical Damage against monsters of every size by 10%.
Restores 10 SP when defeating monsters with physical attacks.
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Refine Level +9:
MaxHP +10%
Increases Physical Damage against monsters of every size by additional 10%.
Restores additional 10 SP when defeating monsters with physical attacks.
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Type: Garment
Defense: 12
Weight: 10
Armor Level: 1
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Requirement:
Base Level 100
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MaxHP +5%
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Decreases damage received from Players by 5%.
_______________________
For each Level of Cross Impact:
Increases damage of Counter Slash by 6%.
Increases damage of Cross Impact by 30%.
_______________________
When Level 5 Cross Impact is learned:
Decreases Dark Illusion skill cooldown by 4 seconds.
Decreases Hallucination Walk skill cooldown by 20 seconds.
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When Level 5 Hallucination Walk is learned:
Decreases damage taken from Water attacks by 100%.
Decreases damage taken from Holy attacks by 30%.
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Refine Level +7:
MaxHP +5%
Increases Physical Damage against monsters of every size by 10%.
Restores 10 SP when defeating monsters with physical attacks.
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Refine Level +9:
MaxHP +10%
Increases Physical Damage against monsters of every size by additional 10%.
Restores additional 10 SP when defeating monsters with physical attacks.
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Type: Garment
Defense: 12
Weight: 10
Armor Level: 1
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Requirement:
Base Level 100
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Armor
Weight
100
Defense
12
Requirements
Armor Level
1
Min Level
100
Scripts
Script .@r = getrefine(); bonus bMaxHPrate,5; bonus2 bSubRace,RC_Player_Human,5; bonus2 bSubRace,RC_Player_Doram,5; bonus2 bSkillAtk,"GC_COUNTERSLASH",getskilllv("GC_CROSSIMPACT")*6; bonus2 bSkillAtk,"GC_CROSSIMPACT",getskilllv("GC_CROSSIMPACT")*30; if (getskilllv("GC_CROSSIMPACT") == 5) { bonus2 bSkillCooldown,"GC_DARKILLUSION",-4000; bonus2 bSkillCooldown,"GC_HALLUCINATIONWALK",-20000; } if (getskilllv("GC_HALLUCINATIONWALK") == 5) { bonus2 bSubEle,Ele_Water,100; bonus2 bSubEle,Ele_Holy,30; } if (.@r>=7) { bonus bMaxHPrate,5; bonus2 bAddSize,Size_All,10; bonus bSPGainValue,10; } if (.@r>=9) { bonus bMaxHPrate,10; bonus2 bAddSize,Size_All,10; bonus bSPGainValue,10; }
.@r = getrefine();
bonus bMaxHPrate,5;
bonus2 bSubRace,RC_Player_Human,5;
bonus2 bSubRace,RC_Player_Doram,5;
bonus2 bSkillAtk,"GC_COUNTERSLASH",getskilllv("GC_CROSSIMPACT")*6;
bonus2 bSkillAtk,"GC_CROSSIMPACT",getskilllv("GC_CROSSIMPACT")*30;
if (getskilllv("GC_CROSSIMPACT") == 5) {
bonus2 bSkillCooldown,"GC_DARKILLUSION",-4000;
bonus2 bSkillCooldown,"GC_HALLUCINATIONWALK",-20000;
}
if (getskilllv("GC_HALLUCINATIONWALK") == 5) {
bonus2 bSubEle,Ele_Water,100;
bonus2 bSubEle,Ele_Holy,30;
}
if (.@r>=7) {
bonus bMaxHPrate,5;
bonus2 bAddSize,Size_All,10;
bonus bSPGainValue,10;
}
if (.@r>=9) {
bonus bMaxHPrate,10;
bonus2 bAddSize,Size_All,10;
bonus bSPGainValue,10;
}