ID #480120
Armor
Guardian Soul
Buy Price: N/A
Sell Price: N/A
Type: Armor
Defense: 25
Weight: 1000
Armor level: 1
Required level: 100
Defense: 25
Weight: 1000
Armor level: 1
Required level: 100
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Armor
Weight
1000
Defense
25
Requirements
Armor Level
1
Min Level
100
Scripts
Script .@r = getrefine(); bonus bUnbreakableGarment; skill "WZ_HEAVENDRIVE",1; bonus2 bSubRace,RC_Player_Human,5; bonus2 bSubRace,RC_Player_Doram,5; if (.@r>=7) { .@a = (readparam(bLuk)+readparam(bStr))/18; .@b = (readparam(bAgi)+readparam(bVit))/18; .@c = (readparam(bInt)+readparam(bDex))/18; .@bonus = (.@r>=12 ? 5 : 3); bonus bDelayrate,-.@a; bonus2 bSubEle,Ele_Holy,.@bonus*.@a; bonus2 bSubEle,Ele_Dark,.@bonus*.@a; bonus bAspdRate,.@b; bonus bMaxHPrate,(.@r>=12?2:1)*.@b; bonus2 bSubEle,Ele_Fire,.@bonus*.@b; bonus2 bSubEle,Ele_Water,.@bonus*.@b; bonus bVariableCastrate,-.@c; bonus2 bSubEle,Ele_Wind,.@bonus*.@c; bonus2 bSubEle,Ele_Earth,.@bonus*.@c; }
.@r = getrefine();
bonus bUnbreakableGarment;
skill "WZ_HEAVENDRIVE",1;
bonus2 bSubRace,RC_Player_Human,5;
bonus2 bSubRace,RC_Player_Doram,5;
if (.@r>=7) {
.@a = (readparam(bLuk)+readparam(bStr))/18;
.@b = (readparam(bAgi)+readparam(bVit))/18;
.@c = (readparam(bInt)+readparam(bDex))/18;
.@bonus = (.@r>=12 ? 5 : 3);
bonus bDelayrate,-.@a;
bonus2 bSubEle,Ele_Holy,.@bonus*.@a;
bonus2 bSubEle,Ele_Dark,.@bonus*.@a;
bonus bAspdRate,.@b;
bonus bMaxHPrate,(.@r>=12?2:1)*.@b;
bonus2 bSubEle,Ele_Fire,.@bonus*.@b;
bonus2 bSubEle,Ele_Water,.@bonus*.@b;
bonus bVariableCastrate,-.@c;
bonus2 bSubEle,Ele_Wind,.@bonus*.@c;
bonus2 bSubEle,Ele_Earth,.@bonus*.@c;
}