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ID #480114 Armor

Striking Mikoshi [1]

Buy Price: N/A Sell Price: N/A
A mikoshi decorated with a time-honored family crest.
It is said that the might of the powerful bow user, who is celebrated for his unparalleled bravery, can ward off the god of plague.
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Indestructible in battle
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Decreases damage taken from monsters of Normal and Boss class by 5%.
Decreases damage taken from Players by 5%.
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For each Refine Levels:
Decreases the After Skill Delay by 1%.
Increases Physical Damage by 2%.
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Refine Level +6:
Increases Attack Speed (decreases After Attack Delay by 10%).
Perfect HIT +25%
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Refine Level +8:
Enables to use Level 10 Improve Concentration.
When Level 10 Improve Concentration is learned:
ATK +50, FLEE +50.
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When equipped with Striking Hat:
Increases Ranged Physical Damage by 25%.
Restores 5 SP when performing physical attacks.
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When equipped with Striking Shoes:
For each 3 Refine Levels of Striking Shoes:
All Basic Stats +10
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When equipped with Striking Armor:
For each 3 Refine Levels of Striking Armor:
MaxHP +20%
Decreases damage taken from ranged physical attacks by 5%.
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When enchanted with Grand Master:
Increases Weapon ATK by 30%.
Perfect HIT +25%
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When equipped with Striking Gauntlet:
Decreases damage taken from Neutral elemental attacks by 10%.
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When unequipping, cancels Improve Concentration effect.
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Graphics are reflected in the character.
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Type: Garment
Defense: 60
Weight: 60
Armor Level: 1
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Requirement:
Base Level 100

Equipment Slots

Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2

Basic Information

Armor
600
60

Requirements

1
100

Scripts

.@r = getrefine(); bonus2 bSubClass,Class_Normal,5; bonus2 bSubClass,Class_Boss,5; bonus2 bAddRace,RC_All,.@r*2; bonus bDelayrate,-.@r; if (.@r>=6) { bonus bAspdRate,10; bonus bPerfectHitAddRate,25; } if (.@r>=8) { skill "AC_CONCENTRATION",10; if (getskilllv("AC_CONCENTRATION") == 10) { bonus bBaseAtk,50; bonus bFlee,50; } }
.@r = getrefine();
bonus2 bSubClass,Class_Normal,5;
bonus2 bSubClass,Class_Boss,5;
bonus2 bAddRace,RC_All,.@r*2;
bonus bDelayrate,-.@r;
if (.@r>=6) {
   bonus bAspdRate,10;
   bonus bPerfectHitAddRate,25;
}
if (.@r>=8) {
   skill "AC_CONCENTRATION",10;
   if (getskilllv("AC_CONCENTRATION") == 10) {
      bonus bBaseAtk,50;
      bonus bFlee,50;
   }
}
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