ID #480002
Armor
Defender Booster Muffler [1]
Buy Price: N/A
Sell Price: N/A
Special muffler prepared for your rapid growth.
It is specialized in some elemental magic attacks.
_______________________
Cannot be refined normally.
_______________________
Decreases Variable Casting Time by 5%.
_______________________
For each 3 Refine Levels:
MATK +4
_______________________
Refine Level +7:
Increases Magical Damage with Ghost, Holy, Shadow, Undead and Poison element by 5%.
_______________________
Refine Level +9:
Decreases After Skill Delay by 10%.
_______________________
Type: Garment
Defense: 25
Weight: 0
Armor Level: 1
_______________________
Requirement:
Base Level 100
It is specialized in some elemental magic attacks.
_______________________
Cannot be refined normally.
_______________________
Decreases Variable Casting Time by 5%.
_______________________
For each 3 Refine Levels:
MATK +4
_______________________
Refine Level +7:
Increases Magical Damage with Ghost, Holy, Shadow, Undead and Poison element by 5%.
_______________________
Refine Level +9:
Decreases After Skill Delay by 10%.
_______________________
Type: Garment
Defense: 25
Weight: 0
Armor Level: 1
_______________________
Requirement:
Base Level 100
Available from boxes
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Armor
Defense
25
Requirements
Armor Level
1
Min Level
100
Scripts
Script bonus bVariableCastrate,-5; .@r = getrefine(); if (.@r>=3) { bonus bMatk,.@r/3*4; } if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Undead,5; bonus2 bMagicAtkEle,Ele_Poison,5; bonus2 bMagicAtkEle,Ele_Dark,5; bonus2 bMagicAtkEle,Ele_Ghost,5; bonus2 bMagicAtkEle,Ele_Holy,5; } if (.@r>=9) { bonus bDelayrate,-10; }
bonus bVariableCastrate,-5;
.@r = getrefine();
if (.@r>=3) {
bonus bMatk,.@r/3*4;
}
if (.@r>=7) {
bonus2 bMagicAtkEle,Ele_Undead,5;
bonus2 bMagicAtkEle,Ele_Poison,5;
bonus2 bMagicAtkEle,Ele_Dark,5;
bonus2 bMagicAtkEle,Ele_Ghost,5;
bonus2 bMagicAtkEle,Ele_Holy,5;
}
if (.@r>=9) {
bonus bDelayrate,-10;
}