ID #470329
Armor
Ancient Ranger Shoes [1]
Buy Price: N/A
Sell Price: N/A
Type: Armor
Defense: 50
Weight: 1000
Slots: 1
Armor level: 2
Required level: 100
Defense: 50
Weight: 1000
Slots: 1
Armor level: 2
Required level: 100
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Armor
Weight
1000
Defense
50
Requirements
Armor Level
2
Min Level
100
Scripts
Script .@r = getrefine(); .@g = getenchantgrade(); bonus bMdef,10; bonus bCon,3*(.@r/2); bonus bMaxHPrate,3*(.@r/3); bonus bDelayrate,-2*(.@r/3); if (.@r>=10) { bonus bAtkRate,15; if (.@r>=11) { bonus bAllStats,7; bonus bSpeedRate,25; if (.@r>=12) { bonus2 bAddEle,Ele_All,20; if (.@r>=13) { bonus bLongAtkRate,30; if (.@r>=14) { bonus2 bVariableCastrate,"RA_AIMEDBOLT",-100; bonus2 bSkillCooldown,"RA_AIMEDBOLT",-1000; bonus2 bSkillAtk,"RA_AIMEDBOLT",100; bonus2 bSkillAtk,"RA_ARROWSTORM",100; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bFixedCast,-700; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_All,20; if (.@g>=ENCHANTGRADE_B) { bonus bAllTraitStats,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bSkillAtk,"RA_AIMEDBOLT",100; bonus2 bSkillAtk,"RA_ARROWSTORM",100; } } } }
.@r = getrefine();
.@g = getenchantgrade();
bonus bMdef,10;
bonus bCon,3*(.@r/2);
bonus bMaxHPrate,3*(.@r/3);
bonus bDelayrate,-2*(.@r/3);
if (.@r>=10) {
bonus bAtkRate,15;
if (.@r>=11) {
bonus bAllStats,7;
bonus bSpeedRate,25;
if (.@r>=12) {
bonus2 bAddEle,Ele_All,20;
if (.@r>=13) {
bonus bLongAtkRate,30;
if (.@r>=14) {
bonus2 bVariableCastrate,"RA_AIMEDBOLT",-100;
bonus2 bSkillCooldown,"RA_AIMEDBOLT",-1000;
bonus2 bSkillAtk,"RA_AIMEDBOLT",100;
bonus2 bSkillAtk,"RA_ARROWSTORM",100;
}
}
}
}
}
if (.@g>=ENCHANTGRADE_D) {
bonus bFixedCast,-700;
if (.@g>=ENCHANTGRADE_C) {
bonus2 bAddSize,Size_All,20;
if (.@g>=ENCHANTGRADE_B) {
bonus bAllTraitStats,10;
if (.@g>=ENCHANTGRADE_A) {
bonus2 bSkillAtk,"RA_AIMEDBOLT",100;
bonus2 bSkillAtk,"RA_ARROWSTORM",100;
}
}
}
}