ID #470283
Armor
Mechanical Aluminum Modified Boots-LT [1]
Buy Price: N/A
Sell Price: N/A
Type: Armor
Defense: 50
Weight: 1500
Slots: 1
Armor level: 2
Required level: 100
Defense: 50
Weight: 1500
Slots: 1
Armor level: 2
Required level: 100
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Armor
Weight
1500
Defense
50
Requirements
Armor Level
2
Min Level
100
Scripts
Script .@r = getrefine(); .@g = getenchantgrade(); bonus bMdef,10; bonus bPow,2*(.@r/2); bonus bMaxHPrate,4*(.@r/3); bonus bDelayrate,-2*(.@r/3); if (.@r>=7) { bonus bAtkRate,7; if (.@r>=9) { bonus bShortAtkRate,15; bonus bLongAtkRate,15; if (.@r>=11) { bonus2 bAddEle,Ele_All,10; if (.@r>=13) { bonus2 bVariableCastrate,"NC_ARMSCANNON",-100; bonus2 bSkillCooldown,"NC_AXETORNADO",-2000; bonus2 bSkillAtk,"NC_ARMSCANNON",60; bonus2 bSkillAtk,"NC_AXETORNADO",60; } } } } if (.@g>=ENCHANTGRADE_D) { bonus bFixedCast,-700; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bSkillAtk,"MT_MIGHTY_SMASH",40; bonus2 bSkillAtk,"MT_SPARK_BLASTER",40; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddRace,RC_All,15; } } } }
.@r = getrefine();
.@g = getenchantgrade();
bonus bMdef,10;
bonus bPow,2*(.@r/2);
bonus bMaxHPrate,4*(.@r/3);
bonus bDelayrate,-2*(.@r/3);
if (.@r>=7) {
bonus bAtkRate,7;
if (.@r>=9) {
bonus bShortAtkRate,15;
bonus bLongAtkRate,15;
if (.@r>=11) {
bonus2 bAddEle,Ele_All,10;
if (.@r>=13) {
bonus2 bVariableCastrate,"NC_ARMSCANNON",-100;
bonus2 bSkillCooldown,"NC_AXETORNADO",-2000;
bonus2 bSkillAtk,"NC_ARMSCANNON",60;
bonus2 bSkillAtk,"NC_AXETORNADO",60;
}
}
}
}
if (.@g>=ENCHANTGRADE_D) {
bonus bFixedCast,-700;
if (.@g>=ENCHANTGRADE_C) {
bonus2 bAddSize,Size_All,10;
if (.@g>=ENCHANTGRADE_B) {
bonus2 bSkillAtk,"MT_MIGHTY_SMASH",40;
bonus2 bSkillAtk,"MT_SPARK_BLASTER",40;
if (.@g>=ENCHANTGRADE_A) {
bonus2 bAddRace,RC_All,15;
}
}
}
}