ID #470205
Armor
Asteria's Boots-LT [1]
Buy Price: N/A
Sell Price: N/A
Type: Armor
Defense: 25
Weight: 250
Slots: 1
Armor level: 2
Required level: 190
Defense: 25
Weight: 250
Slots: 1
Armor level: 2
Required level: 190
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Armor
Weight
250
Defense
25
Requirements
Armor Level
2
Min Level
190
Scripts
Script .@r = getrefine(); .@g = getenchantgrade(); bonus bAllStats,3; bonus bMdef,10; if (.@r>=10) { if (readparam(bStr)>=100) { bonus bMaxHPrate,10; bonus bMaxSPrate,10; if (readparam(bAgi)>=100) { bonus bAspdRate,15; if (readparam(bVit)>=100) { bonus2 bSubSize,Size_Medium,15; if (readparam(bInt)>=100) { bonus bFixedCast,-500; if (readparam(bDex)>=100) { bonus bDelayrate,-7; if (readparam(bLuk)>=100) { bonus bCritical,10; bonus bFlee2,5; } } } } } } } if (.@r>=13) { if (readparam(bPow)>=60) { bonus bShortAtkRate,15; if (readparam(bSta)>=60) { bonus bDelayrate,-8; bonus bRes,30; if (readparam(bWis)>=60) { bonus bDelayrate,-8; bonus bMRes,30; if (readparam(bSpl)>=60) { bonus2 bMagicAtkEle,Ele_All,15; if (readparam(bCon)>=60) { bonus bLongAtkRate,15; if (readparam(bCrt)>=60) { bonus bHPlus,10; bonus bCRate,10; } } } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bRes,30; bonus bMRes,30; } if (.@g>=ENCHANTGRADE_C) { bonus bPAtk,5; bonus bSMatk,5; } if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_All,15; bonus2 bMagicAddSize,Size_All,15; } if (.@g>=ENCHANTGRADE_A) { if (.@r>=13) { bonus bFixedCast,-500; } }
.@r = getrefine();
.@g = getenchantgrade();
bonus bAllStats,3;
bonus bMdef,10;
if (.@r>=10) {
if (readparam(bStr)>=100) {
bonus bMaxHPrate,10;
bonus bMaxSPrate,10;
if (readparam(bAgi)>=100) {
bonus bAspdRate,15;
if (readparam(bVit)>=100) {
bonus2 bSubSize,Size_Medium,15;
if (readparam(bInt)>=100) {
bonus bFixedCast,-500;
if (readparam(bDex)>=100) {
bonus bDelayrate,-7;
if (readparam(bLuk)>=100) {
bonus bCritical,10;
bonus bFlee2,5;
}
}
}
}
}
}
}
if (.@r>=13) {
if (readparam(bPow)>=60) {
bonus bShortAtkRate,15;
if (readparam(bSta)>=60) {
bonus bDelayrate,-8;
bonus bRes,30;
if (readparam(bWis)>=60) {
bonus bDelayrate,-8;
bonus bMRes,30;
if (readparam(bSpl)>=60) {
bonus2 bMagicAtkEle,Ele_All,15;
if (readparam(bCon)>=60) {
bonus bLongAtkRate,15;
if (readparam(bCrt)>=60) {
bonus bHPlus,10;
bonus bCRate,10;
}
}
}
}
}
}
}
if (.@g>=ENCHANTGRADE_D) {
bonus bRes,30;
bonus bMRes,30;
}
if (.@g>=ENCHANTGRADE_C) {
bonus bPAtk,5;
bonus bSMatk,5;
}
if (.@g>=ENCHANTGRADE_B) {
bonus2 bAddSize,Size_All,15;
bonus2 bMagicAddSize,Size_All,15;
}
if (.@g>=ENCHANTGRADE_A) {
if (.@r>=13) {
bonus bFixedCast,-500;
}
}